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Swabbie
![]() Join Date: Aug 2005
Posts: 6
Downloads: 14
Uploads: 0
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[REL] Ship ID assistance by WO
It's small, but it's still a mod....right?
I don't mind using manual TDC, but I do miss my ship-id sidekick WO. So I came up with the following solution: Edit Ordersbar.cfg (...\Silent Hunter 4 Wolves of the Pacific\Data\Menu\cfg\ordersbar.cfg) Edited the three lines in the middle (started with ;Button7Commandxxxx)....like this: ....... ;Button6Command=Lower_whole_obs_periscope ;Button6IconRowColumn=3,6 ;Button6Tooltip=5627 Button8Command=WP_Identify_target Button8IconRowColumn=3,7 Button8Tooltip=ID Target Button5Command=Recognition_manual Button5CommandToCheckIfIsEnabled=Is_AnyPeriscope_c amera_station_Active Button5IconRowColumn=3,8 Button5Tooltip=5629 ........ This gives you a button in periscope and UZO view, that makes the WO ID-ships for you just like in SH3. The icon used is intended for the not so implemented WO_calculate_solution function. (Can be edited in ...\Data\Menu\Gui\Layout\hud.dds). PS If you would like to assign a key to this command; edit command.cfg like this. [Cmd343] Name=WP_Identify_target Ctxt=1 MnID=0x3F130002 Str=1073 Key0=0x49,Cs,"SHIFT I" Now there's just 999 things to fix, then SH4 will be as good as GWX-SH3....... ![]() ![]() Stene |
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