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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
![]() Join Date: May 2005
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Is there any way to make use of battery power while surfaced? My theory being that we could squeak out greater patrol range this way by saving fuel and using the battery to gain faster speed on the surface.
Is this possible? Or would this be a mod? |
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#2 |
Watch
![]() Join Date: Apr 2005
Location: North of Chicago
Posts: 16
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How exactly would this save fuel? I'm no thermodynamic expert but I would guess that the energy expeneded to recharge the batteries is more than the energy you get out of them. In other words, even if you could link the two systems to get greater speed or power or whatever, your batteries would eventually need to be recharged expending at least (and probably more) enegery (fuel) than just running diesel on the surface.
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#3 |
Weps
![]() Join Date: Jan 2007
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Yes, it couldn't possibly be more efficient.
But, it would be realistic. In Werner's Iron Coffins they pretty much always pull away from the dock on electrics. He never says why, but it does come up a number of times. |
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#4 |
Engineer
![]() Join Date: Mar 2007
Location: Ottawa, Canada
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It depends how they would have the diesels hooked up to the generators. If the diesel shafts simply ran through the electric motors and turned them while the diesels were running, then there would be no loss in effeciency.
In Silent Hunter 3, one of your engines would switch to turning over an electric motor inside the sub, leaving you with only one screw, thereby making it less effecient. In SH4 though, both props keep turning while recharging, so it may be the case I stated above. |
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#5 |
Watch
![]() Join Date: Apr 2005
Location: North of Chicago
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I haven't had enough time with the game to do in game testing. However, the fact that you can select to not charge the batteries while on the surface implies that it does take away power from the main diesels (like pto in a tractor or some kind of clutch) even thought both screws are turning (which I haven't verified). Either way, nothing regarding energy is free. I doubt they had the system set up turn the generators for recharging the battieries even when they didn't need to. It wouldn't make sense simply due to the resulting loss of efficiency it would create.
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#6 |
Subsim Aviator
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there needs to be a mod for this in SH3 as well.
I have read in a few books that type VII skippers would often conduct surface attacks using the electric motors as they were quieter than diesels when stalking close in on a ship. |
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#7 |
Watch
![]() Join Date: Apr 2005
Location: North of Chicago
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"I have read in a few books that type VII skippers would often conduct surface attacks using the electric motors as they were quieter than diesels when stalking close in on a ship."
Agreed. You should be able to choose to run batteries on the surface. If they could do it in real life, then we should be able to also. I have no idea whether mechanically they could run both at the same time like the original poster suggested, though I doubt it. I was mainly addressing the theory that doing this regularly would somehow save fuel. Two different questions. Happy Hunting.... |
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#8 |
Navy Dude
![]() Join Date: Mar 2007
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batteries recharge without fuel. i know this because well...i ran out about 2000km from base. dive run on batteries surface and they recharged. took forever at less than 20k a dive. also....being damaged kills you efficiency. i get from midway to sea of japan on roughly 1/4 tank and i had more than 1/2 a tank left on my way back when i ran out....travelling at 1/3 speed.
solar power? wind? lol |
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#9 | |
Samurai Navy
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#10 | |
Dutch Sea Lord
![]() Join Date: Jan 2002
Location: Almost at periscope death !
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#11 | ||
Ace of the Deep
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#12 |
Lucky Jack
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And same applies to running electrics while stalking close ships. The diesels generate small amounts of smoke + they are noisier.
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#13 | |
Officer
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\"One ping to find them all, One ping to link them; One ping to promote them all, and in the darkness sink them.\" with apologies to J.R.R. Tolkien |
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#14 |
Watch
![]() Join Date: Apr 2005
Location: NC
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Hi All,
Basically my sub is crippled about 80 miles outside the harbor in the Jawa Sea (pwned by a task force). My electric engines are repaired a functioning fully. My diesel engines are caput! I tried going to periscope depth and my electric engines come online, but even though I have repaired all damage to the sub (diesel engines excluded), she sinks like a brick, and my electric engines just drive me deeper into the ocean floor. Has anyone found a way to enable electric engines while on the surface, so I can limp home? There is nothing in the MOD release section. Thx in advance
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#15 | |
Sea Lord
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