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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Mar 2007
Location: Ohio, USA
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Excuse me?
Return to Pearl after my 3rd mission commanding USS Drum. Sunk 35,000+ tons and delivered troops to the Phillipines. Got a medal for the mission, then it says the Navy is retiring my boat class and me!!!! It was only 3 missions into her career. I think I'm shelving SH4 untill they get this nonsense fixed. Not worth playing if careers are cut short for no reason at all. I refuse to be an unpaid member of the development team. Call me when it's ready to play. ![]()
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#2 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
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Skippers didn't go on 10-15 patrols like their U-boat counterparts. Don't know why they said they were retiring the Gato class( :hmm
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#3 |
A-ganger
![]() Join Date: Mar 2007
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Somehow I doubt that good skippers were retired after 3 patrols.
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![]() " And the sea shall grant each man new hope, as sleep brings dreams of home." Christopher Columbus |
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#4 | |
Navy Seal
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Location: Houston, TX
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Gordon Underwood, USS Spadefish: 3 patrols, 75,386 JANAC confirmed tons sunk Henry Bruton, USS Greenling: 4 patrols, 54,564 JANAC confirmed tons sunk Robert Dornin, USS Trigger: 3 patrols, 54,595 JANAC confirmed tons sunk Malcom Garrison, USS Sandlance, 4 patrols, 37,368 JANAC confirmed tons sunk John Moore, USS Grayback: 3 patrols, 45,757 JANAC confirmed tons sunk Eli Reich, USS Sealion II: 3 patrols, 59,839 JANAC confirmed tons sunk Williard Laughon, USS Rasher: 3 patrols, 38,340 JANAC confirmed tons sunk Enrique Haskins, USS Guitarro: 3 patrols, 25,400 JANAC confirmed tons sunk Bernard Clarey, USS Pintado: 4 patrols, 42,956 JANAC confirmed tons sunk Thomas Dykers, USS Jack: 4 patrols, 42,417 JANAC confirmed tons sunk Lowell Stone, USS Lapon: 4 patrols, 39,100 JANAC confirmed tons sunk Donald Weiss, USS Tinosa: 3 patrols, 39,047 JANAC confirmed tons sunk Charles Kirkpatrick, USS Triton: 3 patrols, 22,749 JANAC confirmed tons sunk Frank Selby, USS Puffer: 4 patrols, 38,159 JANAC confirmed tons sunk George Grider, USS Flasher: 2 patrols, 43,718 JANAC confirmed tons sunk Thomas Hogan, USS Bonefish: 4 patrols: 34,329 JANAC confirmed tons sunk Louis McGregor, USS Pike & USS Redfish: 4 patrols, 44,637 JANAC confirmed tons sunk See my point? ![]()
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#5 | |
Commander
![]() Join Date: Dec 2001
Location: Newport Beach, CA
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Quote:
I do agree that the early ends amount effectively to a bug. That is: they really interfere with game play and with the enjoyment of the game. Also, it is not realistic. Competent skippers usually averaged 6 to 8 patrols in a boat. A good skipper, who started early in the war, could easily have twice that many, and some did. I strongly urge the developers to modify the career code to allow a player to have a total career of perhaps 18 patrols between the first day and the last day of the war. That could be easily split in 2 or 3 tours (boats) of 9 to 6 each. This would really add to the attractiveness of career play.
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#6 |
Sonar Guy
![]() Join Date: Feb 2005
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No, the excuse of its what happened in real life is kinda silly. Its a game not real life.
But to OP I'm on my 6th patrol in my gato if that helps. |
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#7 |
Ensign
![]() Join Date: Mar 2007
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Patrols were short but I agree with the OP here. Alot of people are reporting getting retired after thier first patrol after earning the Gato.
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#8 | |
Navy Seal
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Location: Houston, TX
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__________________
They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#9 |
Nub
![]() Join Date: Jan 2002
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I see your point. I think the point from the GAMER'S perspective is they want to play the game until the end of the war, if they choose. That should be an option in the game menu.
This way you don't have to keep starting over with a new crew without any of the technical advancements that come later in the war. Thanks |
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#10 |
Ensign
![]() Join Date: Mar 2007
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And to add, the only time you see people here complaining the Gato is the common factor.
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#11 | |
Navy Seal
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Location: Houston, TX
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__________________
They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#12 |
Helmsman
![]() Join Date: Mar 2007
Location: Moncton, Canada
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This is just the realism factor VS. immersion.
The realism causes a problem as it actually removes the Immersive feeling when you're pulled out of a career. Yes, Realistically speaking, during WWII Submarine Captains had an average of 3-4 patrols with sometime being extended to half a dozen or even 10; But this removes the immersive feeling when you're playing the game. This is The Thin Red Line between the two where they can oft hurt each other if the line is crossed. Take the following for example: Yes, it's realistic that a captain would not have to produce the entire solution for the the torpedo, but the game lets you do that to increase the immersion and overall interaction with the game. |
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#13 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
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![]() Anyways, I got confused as to what the criticism du jour was. Whether it wasn't hardcore simulation enough, or Halo 2 shoot-em-up enough. :p
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#14 |
Rear Admiral
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Aren't you supposed to be able to continue your career, but it costs you renown to avoid being landed a desk job?
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#15 | ||
Helmsman
![]() Join Date: Mar 2007
Location: Moncton, Canada
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