![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Samurai Navy
![]() Join Date: Sep 2002
Location: At your mom's house...
Posts: 571
Downloads: 218
Uploads: 0
|
![]()
__________________
Active member of the 'Church of SH4'
|
![]() |
![]() |
![]() |
#2 | |
Rear Admiral
![]() |
![]() Quote:
Last edited by Ducimus; 04-05-07 at 07:46 PM. |
|
![]() |
![]() |
![]() |
#3 |
Chief
![]() Join Date: May 2006
Location: madison wisconsin
Posts: 310
Downloads: 13
Uploads: 0
|
![]()
dl'd it ..going to give it a test drive...no ctd's so far ..a few new ships in museum ...off to investigate
![]() |
![]() |
![]() |
![]() |
#4 | ||
Samurai Navy
![]() Join Date: Sep 2002
Location: At your mom's house...
Posts: 571
Downloads: 218
Uploads: 0
|
![]() Quote:
__________________
Active member of the 'Church of SH4'
|
||
![]() |
![]() |
![]() |
#5 |
Rear Admiral
![]() |
![]()
Crew rating effects how responsive the AI is.
Unless it's changed, AI crews are rated from 0 being the poorest, to 4 being elite. It was pretty much established from Sh3 that crew ratings 0 and 1..well.. they just suck. Poorer then poor. On the same note, 4 is often, "too damn good". Most crew ratings you see in Sh3:GWX are 3's as i recall. It's an easy fix. Wordpad is a great modding tool ![]() |
![]() |
![]() |
![]() |
#6 | |
Samurai Navy
![]() Join Date: Sep 2002
Location: At your mom's house...
Posts: 571
Downloads: 218
Uploads: 0
|
![]() Quote:
__________________
Active member of the 'Church of SH4'
|
|
![]() |
![]() |
![]() |
|
|