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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Jul 2005
Location: Swansea
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Good news! SH4 is playable on my 6200!!
I unblocked some of the pixel pipelines and bumped up some of the frequencies (not by much, mind you) and I can even play the game with some of the graphics turned on! I have character detail high, high texture quality, caustic effects, 3d wakes, and the 3D ship damage in the middle. Particle density is default, too. Runs like a dream on the navigation school (quite a performance muncher, with the island and the ships) I'm so happy :rotfl:
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Well, here's another nice mess you've gotten me into. |
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#2 |
Canadian Wolf
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Bonus, nice work
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#3 |
Silent Hunter
![]() Join Date: Jul 2005
Location: Swansea
Posts: 3,903
Downloads: 204
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Its like the old saying goes: "One canst never keepeth a Phillips from his Simmage"
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Well, here's another nice mess you've gotten me into. |
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#4 |
Lucky Jack
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You should be able to open a total of 8 pipelines if the card is the one you can do this on. I tried on my 6200 OC but I believe they were open. Game play was ok. I grabbed the ATI X1300. But yes, the 6200 will play the game
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#5 |
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
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Congrats!
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"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
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#6 |
Weps
![]() Join Date: Apr 2005
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If it's not to much trouble to explain can you tell us how you did this?
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#7 |
Lucky Jack
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Rivatuner download at 3DGuru.com can do it. You have to use this program to open pipes if the pipes are present and can be opened. Not all 6200 can do this. If you can it runs like a 6600 card
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#8 |
Weps
![]() Join Date: Apr 2005
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Ahh,Gottcha Thanks for the explaination Sir!
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#9 |
XO
![]() Join Date: Jul 2002
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I am going to download that and try this--but until then, can someone tell me if this is possible on a Leadtek 6600TD (vanilla I think)? This is the card I have and I am worried that my $50 may be spent in vain. I haven't bought the game yet, but when I do I'm going to try this. Thanks for the tip!
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#10 |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
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It only works on the early version of the 6200 card with the NV43 chip
The currently shipping 6200 boards are based on the NV44 core (s), which is the final production silicon for the 6200 series. However, at introduction, production silicon was not yet ready. NVIDIA fulfilled 6200 orders by shipping binned/rejected 6600 series cores (NV43V). The rejects were factory modified to disable four-pixel pipelines, thereby converting the native 6600 product into a 6200 product. Some users were able to "unlock" early 6200 boards through a software utility (effectively converting the 6200 back into a 6600 with the complete set of eight pixel pipelines total) if they owned boards with an NV43 A2 or earlier revision of the core. Thus, not all NV43-based 6200 boards could successfully be unlocked (specifically, those with a core revision of A4 or higher), and as soon as NV44 production silicon became available, NVIDIA discontinued shipments of downgraded NV43V cores. |
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#11 |
XO
![]() Join Date: Jul 2002
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wow thank you for that very informative response. But does this mean that by unlocking the 6200s pipes because of a reject 6600 component--that when it is unlocked it performs like the 6600?? If that's the case then maybe I don't need to worry since that's what I have.
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