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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Mar 2007
Location: Canada
Posts: 23
Downloads: 14
Uploads: 0
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What would you consider to be a must-have mod or add-on for SH3? I'm already using GWX 1.02 (and several of the included mods it provides), but aside from that are there any others that you recommend and/or couldn't live without?
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#2 |
Admiral
![]() Join Date: Sep 2006
Location: Denmark
Posts: 2,395
Downloads: 23
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SHIII Cmdr
Fubars (awesome) skins thats all ya need since you have already got GWX |
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#3 |
中国水兵
![]() Join Date: Oct 2006
Posts: 281
Downloads: 11
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Just TGW 1.1a or GWX. That takes care of the MUST haves.
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Your sister swims towards troop ships. |
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#4 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
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SH3Cmd, SH3Gen, Torpedo Damage Mod and all the Skins by Venatore, Fubar and Danlisa.
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![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#5 |
Eternal Patrol
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Don't listen to TheCat; the only true must-have is SH3 Commander. It does so many important things that I couldn't live without it.
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“Never do anything you can't take back.” —Rocky Russo |
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#6 | |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,537
Downloads: 129
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http://www.subsim.com/radioroom/showthread.php?t=101815 You should also look into some of Venatore's GWX compatible mods. They add a few things that you might be interested in. They're all divided up so you can pick and choose. http://www.subsim.com/radioroom/showthread.php?t=103714 And these are fubar's skin files. All GWX compatible. http://hosted.filefront.com/fubar45 Theres more out there but those are some nice options. |
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#7 |
Watch
![]() Join Date: Mar 2007
Location: Canada
Posts: 23
Downloads: 14
Uploads: 0
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Thanks for the replies.
I already have SH3Commander, as well as SH3Gen and a handful of U-Boat skins. I also have the ship skins, but I don't remember if they came with GWX or not. I held on to the Torpedo Loading Transparency file as well as the Bearing Overlay for the map (still don't remember where I got that...). I was just curious to see if there was anything else the SH3 and GWX communities would recommend. Most people tweak the game to look and play the way they'd like, so I thought I'd ask around and see if there was anything else that looked interesting. There's a ton of stuff (especially for GWX) out there, so it always helps to have a recommendation from someone who may have found something that really makes the game for them. |
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#8 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
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That torpedo damage mod is a definite must have !
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#9 |
Canadian Wolf
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Sobers 3-D Waves, Diving Ducks Open Hatch Mod
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#10 |
Ace of the Deep
![]() Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
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Longer Wakes mod.
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#11 |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
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for those of us that perhaps are not bill gates,is there a step by step guide to installing these must haves?I only ask cause I had to wait for my brother to see me to install GWX(He got the brains (in IT)I got the dubious looks)and when it comes to PC's I'm a total thickie,sorry
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#12 |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,537
Downloads: 129
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At the moment I'm torn a bit by a few differnet mods that aren't compatible with each other simply because they all affect the same files. I'm exploring the possibilities. The simple fact is that no mod ever satisfies everyone. And likley if you shop around you'll find some things that don't mix that you'd like. So you'll either have to ask for help in getting them or do it yourself... tough work if you're into Periscope/UZO TDCs and sliding dials.
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#13 | |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,537
Downloads: 129
Uploads: 0
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#14 |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
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Thank you
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