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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Mar 2005
Posts: 78
Downloads: 38
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250ft. doesn't seem like much, even for a WWII vintage sub. Are these depths just "reccomended" depths?? Can I go a whole lot deeper? I'm pretty sure modern subs go > 1000ft so what gives??
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#2 |
Pacific Aces Dev Team
![]() Join Date: Sep 2001
Location: Atlanta, GA, USA
Posts: 1,079
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Those were recommended depth limits by the boat makers.
Most boats could go deeper but it would be a big gamble to see how far... JIM PS. See this post http://www.subsim.com/radioroom/showthread.php?t=108870
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#3 |
Nub
![]() Join Date: Mar 2007
Posts: 4
Downloads: 0
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I made it to 450' in the biggest starting sub in the game (is there bigger?). I sat there trucking along for about two minutes, then every system failed all at once and whoomp my sub crushed like a can.
So I can say I made it that far and did it by descending slowly in increments of about 50ft at a time below the warning mark. I had everyone at their stations and a full regiment of repair guys. There were leaks springing during the descent that they would pop up and repair. The next time I tried to descend directly to 450' without stepping it and imploded around 410'. Pretty cool, you oughta try it ![]() |
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#4 |
A-ganger
![]() Join Date: Mar 2005
Posts: 78
Downloads: 38
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so do you think it would be possible to operate at say 350' for an hour or two while I evade counter attack?
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#5 |
Engineer
![]() Join Date: Mar 2007
Location: I think I'm lost?
Posts: 206
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hmm, I encountered what must have been a bug where I was going backwards out of an enemy port for a long while, and then, my boat sank like a rock to about 625'
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#6 |
中国水兵
![]() Join Date: Jan 2004
Location: Germany
Posts: 275
Downloads: 135
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I was just crushed in my Tambor class (1941) at 350 ft (about 119m) without any warning: all went well, suddenly the light went out, I got million damages (ridiculous ones like "deck gun damaged" too) and although I immediately tried to surface the sub was out of control.
Sadly, just another aspect that is worse than in SH3. Sad but true.
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Whenever people agree with me I always feel I must be wrong. (Oscar Wilde) |
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#7 |
Swabbie
![]() Join Date: Aug 2005
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My S-18 Class just got hit by what I assume was a Japanese Bomber (Had a Radar Contact but no Aircraft Spotted) and went all the way down to about 1500ft before it got crushed, and then I got Court Marshaled for Dying.
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#8 | |
Watch
![]() Join Date: Mar 2007
Posts: 21
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When I first died I thought I would get sort of honor for my ultimate sacrifice, but I kinda felt pissed that the US Navy tarnished my name. lol |
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#9 |
Engineer
![]() Join Date: Mar 2007
Location: Ottawa, Canada
Posts: 212
Downloads: 7
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I usually try not to go below 400', in my Gar class sub.
That being said, its hilarious how the US Navy fishes you and your crew out from about 4000' underwater and brings you to court. ![]() |
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#10 | |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
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#11 |
Seaman
![]() Join Date: Mar 2007
Location: Arnhem, Gelderland province, the Netherlands
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From all these debates about depth, ones starts to wonder why the Americans didn't radically improve their hulls at times when the Japanese and Germans already did so and could dive deeper (sometimes even two times as deep, according to these statistics).
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#12 |
Eternal Patrol
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The Germans had pressure hulls up to 7/8" thick. The Japanese, no. The japanese had depth charges that could not be set for more than 200 feet because they didn't believe anyone's subs could go that far down...theirs couldn't.
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#13 |
Gunner
![]() Join Date: Apr 2005
Location: La Spezia Italy
Posts: 93
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If you set the measure sistem in meters your sub will crash reaching only 45 meters of depth!!!
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#14 |
Navy Seal
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Yes, I believe this is more or less a confirmed issue. The game's crush depth (or rather depth at which the sub starts taking constant damage) is equal to the test depth, which is totally not appropriate. It should be at least 1.5 times greater; I'll see if I can play with it.
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#15 | |
Medic
![]() Join Date: Feb 2007
Posts: 160
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