![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Rear Admiral
![]() Join Date: Apr 2005
Posts: 11,866
Downloads: 0
Uploads: 0
|
![]()
I haven't got into this yet, but I think it may be one of my next targets. Take lower quality content for example and upsample it using a Lanzcos 4 engine for example. I am fluent in Scenarist, but I am not sure what the latest tools are for HD content. Anyway, here is a blog I see that deals with the subject incase anyone is also interested in learning how to Author HD DVD:
http://blogs.msdn.com/ptorr/default.aspx -S |
![]() |
![]() |
![]() |
#2 | |
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#3 | |
Rear Admiral
![]() Join Date: Apr 2005
Posts: 11,866
Downloads: 0
Uploads: 0
|
![]() Quote:
A sample script for recorded TV that would work for turning content into 720p: LoadPlugin("D:\Temp\dgmpgdec148\DGDecode.dll") LoadPlugin("D:\Temp\dgmpgdec148\Decomb.dll") mpeg2source("dgd2vfile.d2v") FieldDeinterlace() |assuming recorded TV is pure interlaced material, turning it into progressive material Lanczos4Resize(1280,720) |assuming 852x480 content here, making 1280x720 and still maintaining proper aspect ratio while upsampling with a very sharp 4 tap engine. An optional thing would be to add the Crop (x,x,x,x) command to the end if you do not care about maintaing 1280x720 for proper sizing. -S Some info on this filter: Lanczos4Resize is closely related to LanczosResize (correct name: Lanczos3Resize). The latter uses 2*3=6 lobes and the former 2*4=8 lobes to do the resizing. The result is that Lanczos4Resize produces sharper images. Especially usefull when upsizing a clip. Interpolation Tap Size (taps parameter) "For upsampling (making the image larger), the filter is sized such that the entire equation falls across 4 input samples, making it a 4-tap filter. It doesn't matter how big the output image is going to be - it's still just 4 taps. For downsampling (making the image smaller), the equation is sized so it will fall across 4 *destination* samples, which obviously are spaced at wider intervals than the source samples. So for downsampling by a factor of 2 (making the image half as big), the filter covers 2*4=8 input samples, and thus 8 taps. For 3x downsampling, you need 3*4=12 taps, and so forth. Thus the total number of taps you need for downsampling is the downsampling ratio times the number of lobes (thus Tx downsampling and LanczoskResize results in T*2*k taps). And practically, one needs to round that up to the next even integer. For upsampling, it's always 4 taps." Source: [avsforum post]. Lanczos4Resize is a short hand for LanczosResize(taps=4). |
|
![]() |
![]() |
![]() |
#4 | |
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
Uploads: 0
|
![]() Quote:
I´d once recoded a standard 720x400 MPEG-2 to H.264 using x264 (multi-threaded) with VirtualDub and my X2 4600, it was like 13 fps on average. I prefer XviD/H.263, single-pass with Q2.5, it´s quite a bit faster. The x264 VfW codec: http://deaththesheep.uni.cc/ Last edited by Gizzmoe; 03-15-07 at 04:24 PM. |
|
![]() |
![]() |
![]() |
#5 | |
Rear Admiral
![]() Join Date: Apr 2005
Posts: 11,866
Downloads: 0
Uploads: 0
|
![]() Quote:
-S PS. By the way, H.264 is the future I think. Or at least it is in a good position to be. |
|
![]() |
![]() |
![]() |
|
|