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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Torpedoman
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Sorry in advance as I'm sure this topic has been discussed by myself and others before......but why Isn't SHIV being made to be playable on any console systems? Is there really a valid argument in 2007 for not developing this genre of game to capture more market share? Obviously all of the SH games sold enough copies to contiue the legacy.....what would be wrong with selling a couple hundred thousand more copies formatted to play on a different system? I can't be the only person in the world who can't personally justify spending $1500 to $2000 on a pc to play one or two games. I would however spend half of that or less in a heart beat to play the newer SH games and several others on a console system. Thanks for allowing me to vent....you can all let me have it now......B
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#2 |
Stowaway
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Firs4t off if you payed 1500+ on a computer your honestly paying to much, I calculated it the other day and for 800 dollars I could build a pretty top notch gaming computer. (512 ATI gfx, dual core AMD (sorry but AMD PWNS) 250 gig harddrive (Don't need any more) 2 gig ram (no demand for more yet) a mobo to go along and a case with 450 wat PSU, and an OS to throw on it, Windows xp due to vista just coming out. ( vista and DX10 won't start being required for about a year I bet)
Now on topic, first off programming time, afaik the sh4 dev team barely had time to get out a PC version due to UBI softs daily whippings or something like that, so imagine how buggy and uncomplete the game would be if they had to format it to some consoles also.... Second of all, BOOO to console gaming. PC FTW! ![]() |
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#3 | |
Samurai Navy
![]() Join Date: Feb 2005
Location: Fresno, CA.
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The only thing AMD "PWNS" right now, is second place. lol I'm guessing our definitions of "top-knotch gaming computer" differ. ![]()
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#4 |
Seasoned Skipper
![]() Join Date: Dec 2006
Location: Colorado Springs
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Hello Bonfleck,
If SH4 will have that same controls as SH3, I can think of 80 reasons why it's on the PC and not a console. For starters, if you look at the keyboard layout for SH3, 80 keys are assigned and this is not including the Mouse. Now, how are you going to convert 80 keyboard buttons down to fit on an XBOX 360 controller or any console controller without affecting game play. Consoles are great for arcade games. That's why consoles systems were created and became so popular. As games became more complex, the home computer became the best platform. Now some games from the PC have been symplified (or dumbeddown) to work with the controllers of various consoles. As for cost. You're 100% correct. I would never spend that much money for a system that only played 2 - 3 games. However, the PC has a wealth of possibilities when it comes to applications that heavily tip the scale in favor of the PC when you look at the total package and versatility of both. The XBOX 360 is NOT a Home Computer. And in the past (several times) when the attempt has been made to merge the 2 ideas, it has always failed. Yet it blows my mind that M$ is now trying to make the PC, XBOX Friendly.
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#5 |
Pacific Aces Dev Team
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For the XBox360 a developer team must let its engine be licenced by Microsft and the engine must reflect certain conditions and correspond to a MS standard. For the PSIII it is similarly, only here are other conditions i.e. the engine must be changed again in parts to get the dev license from Sony.
The gameplay concept should be no problem, for both console systems are keyboard and mouse components available but the development cost are to huge because the main target are not the console gamer. |
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#6 | ||
Stowaway
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#7 |
Cold War Boomer
![]() Join Date: Jan 2002
Location: Walla Walla
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The Xbox games I see my son and grandson play are mostly mindless FPS, no flight sim's to speak of, no sub sim's, they say Midway is a failure.
PC's are for grown ups or at least teens that want to get smarter. There is another level to life called college you know. PC's come in handy for homework, web graphics, photo albums, thoughts, dreams, idea's can be organized and saved for future reference. ![]() Plus a keyboard/mouse for shooters is faster, quicker, easier on my brain, if I had one that is ... ![]() Consoles cost a lot of money and all you can do is be trapped by the system to run to the glass enclosed cage in Wal-mart, Circuit City, Best Buy, Comp USA, etc to see the latest console game that just came out. PC's have class ... ![]()
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#8 | |
Canadian Wolf
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![]() The only issue with PCs is they change so fast, hard to keep up and keep them compatible with the various games that come out ![]() |
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#9 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
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Your average console gamer isn't interested in sim games. Look at the top selling titles for consoles...Call of Duty, Madden, Project Gotham Racing, stuff like that. I doubt a sub sim would be high on the best seller list.
The time and effort required to port a complex sub sim like SH3/SHIV to a console (as GSpector said, try porting 80 something keys to an XBOX controller...you'd have to come up with a whole new interface)....it just doesn't justify the small amount of extra copies they would sell. I'm not saying that PC gamers tend to be a more niche-oriented, mature and refined bunch, but....actually, wait, that's exactly what I'm saying. ![]()
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#10 |
Samurai Navy
![]() Join Date: Feb 2006
Location: New Jersey
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Well it would be nice. I just spent about $2500 updating my machine (not just for games, I do 3D animation for a living), but you do need a very beefy and expensive machine to run this game in all it's graphical glory. It would save a lot of people a lot of money and stress to release console versions.
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#11 |
Ensign
![]() Join Date: Dec 2001
Location: USA/Florida/Sweden
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Take out from my own post,,this is how "beefy",,,,,,,,,,
"...and a 3:rd take-out from the review (READ YOU GUYS WITH mid range systems,,my cappy qoute ![]() "Even more encouraging, the unoptimized beta produced surprisingly smooth framerates on my sub-mid-range system with all graphic options maxed out. Although it wasn't available in our pre-release build, Ubisoft also promises a working replay screen and new port animations to further enhance the nautical experience" End of take out $2500,,yeah you can get a 1 graphic card for that, that programmer guys use,,but for a whole system you get a lot of computer for that, a LOT. Are you sure that you're not a console "flamer" ![]() ![]() ![]() ![]()
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#12 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
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Did anybody out there play the XBOX version of Battlefield 2 after playing the PC version? It was terrible!
SH4 is a bit too complex for the console crowd. No offence. |
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#13 |
Commander
![]() Join Date: Apr 2005
Posts: 459
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The control issue would not be a problem with something like the no-keyboard controls
mod. A mouse would probably still be a better interface device for sub sims than a keypad would tho. |
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#14 |
Cold War Boomer
![]() Join Date: Jan 2002
Location: Walla Walla
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If consoles have USB ports ... Why can't they interface a USB keyboard for Silent Hunter III & IV ...
Just combine them both up for SH5 and make it PC/console ... Guranteed to make money and that's the stuff that makes it all work ... ![]() I wish it was just love ... ![]()
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#15 | |
Pacific Aces Dev Team
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