![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Grey Wolf
![]() Join Date: May 2005
Location: Somewhere over there
Posts: 834
Downloads: 46
Uploads: 0
|
![]()
I know thisw has been harped on quite a bit, and please do not missunderstand this as an all out gripe agains GWX. I very much appreciate the effort and time people have put into this add on.
However, I think there is something decidely wrong with the escorts. This may be due to a limitation of SH3 itself, I cannot be sure. My patrol is late in 42 (december I think). I sneak up on a convoy at periscope depth, silent running 2kts. Not one reason given for any pinging to be done. "quiet as a ghost" as a certain kaleaun is said to say. I am waiting for the correct moment to pop the scope up and get a first look at the convoy. Just before the moment I get pinged. Not a search ping, but an honest to god ping, followed rapidly by another. I am at 15 meters, so no part of my tower popped out of the water, my silent running is being excercised. There was no reason for the pinging to start. I reload the scenerio to see if it happens again. It does. I pop my scope up and 1900 meters away there is the escort bearing down on me. I have to ask, is a nearly 2km 90 degree active arc correct? Did they just randomly fire off pings. Or did I enter an active arc which automatically started the pinging? If that is the case then there is no way of sneaking up on a convoy, concidering there is no way to get inside without getting pinged. I thought the active arc was only a few hundred meters, not a couple 1000. There does not seem to be a probability of error when it comes to the AI. Perhaps I just goofed. |
![]() |
![]() |
|
|