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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Mar 2001
Location: cape cod mass.
Posts: 678
Downloads: 59
Uploads: 0
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no excatly happy about some things-
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#2 |
Commander
![]() Join Date: Jun 2005
Location: Saint Lawrence Seaway
Posts: 459
Downloads: 11
Uploads: 0
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No radio room eh...
Please oh please let SHIV have dynamic radio communications. I don't think they realise how much this adds to immersion. If the radio communication is like that of SHIII... ![]()
__________________
![]() Thomas Voltz, U-93 VIIc, Aug 1940, at sea patrol 1 GWX3 Gold, 100% |
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#3 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
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Did you read Neal's preview? I think the addition of dynamic communications (the ships have signal lights too) makes up for the lack of a 3D radio room. It's a vast improvement over gameplay for the loss of a bit of eye candy. I would rather have had both of course. I'm going to need to find a new place to hang up my pin-up girls.
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#4 | |
Seasoned Skipper
![]() Join Date: Mar 2001
Location: cape cod mass.
Posts: 678
Downloads: 59
Uploads: 0
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#5 |
Watch Officer
![]() Join Date: Jun 2006
Location: Beneath the surface.....
Posts: 334
Downloads: 83
Uploads: 0
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Let's hope those guy's in this topic http://www.subsim.com/radioroom/show...287#post403287
will succeed in their moddeling. Perhaps they can make the radioroom theirselves. ![]() |
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#6 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
Uploads: 0
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NO RAdio room!!! "AARRGHHH RANT RAVE HOWL HOWL CURSE CURSE"
![]() ![]() ![]() ![]() As for the lack of AI subs..... AARRGHHH RANT RAVE HOWL HOWL CURSE CURSE!!! ![]() ![]() ![]() |
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#7 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
Uploads: 0
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I can live without it.
__________________
"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#8 | ||
Commander
![]() Join Date: Jun 2005
Location: Saint Lawrence Seaway
Posts: 459
Downloads: 11
Uploads: 0
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For some reason the radio room is less important (for me) in US subs in the pacific then atlantic U-boats. I just don't want to see this: USS Wahoo: sending patrol report HQ: Be more aggressive!
__________________
![]() Thomas Voltz, U-93 VIIc, Aug 1940, at sea patrol 1 GWX3 Gold, 100% |
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#9 |
Eternal Patrol
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I like the SH3 radio room, but I think it's there mainly because it's right next to the hydrophone room, and you can't have the one without seeing the other. In US subs the radio room probably was more isolated, so there's no real need to see it. In SH3 you don't go to the radio room to get messages anyway, you just click 'M'.
__________________
“Never do anything you can't take back.” —Rocky Russo |
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#10 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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I can live without 3d radio room, also is in a isolated place and is very tiny compared with a u boat room. also there is a conning tower in 3d
![]() Extra compartments could delay too much the SH4 release and can need more hardware power. i prefer a no 3d room and a good campaign with less bugs
__________________
But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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