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Old 03-17-07, 03:06 PM   #1
WilhelmSchulz.
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Default GWX Aircraft: Too dangrous!

The Aircraft in GWX are even too dangrous for a XXI! Im in 44 and I nearly got killed while snorkling. I had a scope up to spot them and that didint help!
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Old 03-17-07, 03:18 PM   #2
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I'm right the moment in my WaW patrol with GWX mod. It's september 1943 and I very much like how often the aircraft shown up . It's a very interesting, about 4-5 crash diving for night. Yes this is real in that period of war. Just like I read in "Iron Coffins". I'm very satisfied with GWX and thanks the team for this great feeling in game. Yes, the aircrafts are the nightmare like in real life of U-boot commanders. GWX is great mod I must said! With a couple of mods by Ducimus from NYGM and nvdrifter LRT light, great for me!
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Old 03-17-07, 03:24 PM   #3
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Over 70 uboats lost to aircraft in 44 alone

http://uboat.net/fates/losses/1944.htm
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Old 03-17-07, 03:40 PM   #4
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Quote:
Originally Posted by bigboywooly
Over 70 uboats lost to aircraft in 44 alone

http://uboat.net/fates/losses/1944.htm
But Im using a bloody snorkle!
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Old 03-17-07, 03:42 PM   #5
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Your snorkel is visible from the air as it leaves a wake
Is also picked up by radar

IIRC the late war sensors add a RWR atop the snorkel so you know they are coming
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Old 03-17-07, 03:42 PM   #6
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Quote:
Originally Posted by WilhelmSchulz.
Quote:
Originally Posted by bigboywooly
Over 70 uboats lost to aircraft in 44 alone

http://uboat.net/fates/losses/1944.htm
But Im using a bloody snorkle!
And they are useing radar.

1) Pick up the snorkel on radar
2) see the big, white, 500m+ long wake
3) See the big dark shadow just below the water
4) Boom!
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Old 03-17-07, 05:24 PM   #7
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Yep, aircraft in the stock game were just silly.

Sounds like GWX got it right to me.
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Old 03-18-07, 04:33 PM   #8
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Quote:
Originally Posted by Sailor Steve
Yep, aircraft in the stock game were just silly.

Sounds like GWX got it right to me.
Almost right, 50 to 75% of the aircraft generated against my boat fly themselves straight into the water. The game seems to regenerate the mission and about half the time the second generated aircraft flys itself into the water. Third time is usually a charm.

I managed to get the view camera on this once and it appeared that the low member of the pair generated at the surface and flew into the first wave that came at it. Number two was slightly higher but had a considerable sink rate (way too slow to stay in the air) and settled to the water within a minute of the first. In my case they seem to be generating too low and too slow.

Just an observation.
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Old 03-18-07, 04:36 PM   #9
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I have had similar experiences with aircraft pinwheeling around a
final waypoint and spiraling inward and downward until crashed.
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Old 03-18-07, 04:50 PM   #10
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Well all scripted aircraft in GWX either have a last waypoint over land or exit on last waypoint - and the only scripted air are for historic missions or attacks on players bases
Apart from some neutral patrols which begin and end over land before looping

Aircraft that spawn from airbases do so at a height of 500m and do not have waypoints

And the aircraft flying into the water\land or pinwheeling into the water isnt a GWX effect but a stock one

Sometimes wonder if anybody lately played stock before installing GWX
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Old 03-18-07, 04:51 PM   #11
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In stock you got attacked by so many aircraft, who could tell if they ran into each other, got shot down or crashed on their own?
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Old 03-18-07, 05:02 PM   #12
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I remember vanilla shortly after it;s release and wondering if the 20 or so aircraft swooping down on me where the remnants of some 1000 bomber raid :hmm:
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Old 03-18-07, 05:04 PM   #13
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Once shot down 20+ Swordfish in the channel in 39
One after the other they came like Lemmings

And not a scratch on the boat
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Old 03-18-07, 10:21 PM   #14
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I agree that planes should be something to be feared, and that intentionaly fighting it out with attacking bombers should be discouraged. However, to date my experience with GWX (1.02) has been that I don't even get a chance to yell "crash dive" to my crew. I try to play at TCx64 when in english controled waters, and I still get surprised by the enemy planes in the silliest of ways. My crew just don't spot them untill AFTER they've made their first run over my boat. This is all in early war ('39, '40), with the watch tower bar all filled up in green, regardless of weather or day and night condition.

Because of this I play the game as if I was driving a true submarine, staying submerged for all of the day, and surfacing for 3 or 4 hours at night to recharge batteries. It gives me a lot of advantages to play like this (more sonar contacts and longer patrol ranges exploiting the weak "create free energy out of nothing through the batteries" game bug) but it's hardly historicaly accurate.

Let's hope this issue is resolved in the next patch , and we all still yell "crash dive" as soon as we see an airplane... just as long as we get the chance to see the airplane to begin with.
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Old 03-19-07, 04:54 AM   #15
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Quote:
Originally Posted by bigboywooly
Once shot down 20+ Swordfish in the channel in 39
One after the other they came like Lemmings

And not a scratch on the boat
Well I once shot down 21+ and had the crew add an extra coat of varnish on the hull whist I was buisy doing it ....j/k :rotfl:
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