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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Captain
![]() Join Date: Sep 2004
Location: Sweden
Posts: 514
Downloads: 44
Uploads: 6
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Hiya.
I give it a new try and release a new damage texture. Like it or not but here it is ![]() First some pictures as usuall. A medium tanker have been hit. ![]() Same tanker but a hit next to the first one. Here can you se how different the texture is shown up. ![]() A medium merchant got a blast ![]() Large merchant. ![]() A capitol ship have been hit. ![]() And Bismark goes down by shell damage from other capitol ships. (big guns) ![]() And here is parts of the Readme file: ================================================== ========= CONTENT: Readme file Expl_mask01_a.tga , resolution 512x512 , Size 1 meg Damage_metal_a.tga ,resolution 64x64 , Size 5 kb Picture of torpedo damage. Dam1,Dam2,Dam3.jpg Picture of shell damage. Shelldam.jpg ================================================== ========= INSTALLATION: Path: SH3/Data/Misc/ Its JSGME Compatible Just unzip in your Mod folder and run JSGME. Or Unzip and copy the Data folder over your SHIII data folder. When windows ask you if you want to overwrite files: click on yes for all file/files. This Mod don´t come with a Backup folder be sure to backup your original files! ================================================== ========= TESTING MODS: Only Latest version of GWX. But iam sure it will be compatible whit other mods as well. ================================================== ========= PROBLEM: The impact angle and the place where the torpedo hit the ship influence how the texture is shown. The texture is wraped,twisted and deformed so keep this in mind if you sometime face an odd looking damage. The texture can look a bit odd (different sizes) also for shell damage. This is becuse torpedo damage and shell damage share same file. ================================================== ========= And the download link is here: File size 245 kb. http://files.filefront.com/Dam_Tex_D.../fileinfo.html http://rapidshare.com/files/12838344...DT_V2.rar.html Vikinger.
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#2 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
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Very nice i think i will be giving this ago
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#3 |
Chief of the Boat
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Me too...thanks
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#4 |
Mate
![]() Join Date: Sep 2006
Location: Germany
Posts: 52
Downloads: 74
Uploads: 0
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wow,
nice mod mate. Greetings Gabriel |
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#5 |
Planesman
![]() Join Date: May 2005
Location: Germany
Posts: 197
Downloads: 0
Uploads: 0
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Looks nice, I will give it a try!
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#6 |
Sparky
![]() Join Date: May 2005
Location: Franken
Posts: 156
Downloads: 81
Uploads: 0
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WoW
Downloading now, a nice piece of work mate ![]()
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www.forces-of-war.biz |
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#7 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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Looks Cool!
DL'ed and will try tonite! ![]()
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#8 |
Loader
![]() Join Date: Jun 2006
Posts: 84
Downloads: 28
Uploads: 0
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![]() ![]() Thanks much, Vikinger! |
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#9 |
Sailor Gal
![]() Join Date: Jun 2005
Location: Australia
Posts: 95
Downloads: 29
Uploads: 0
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Thanks will give it a go
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#10 |
Captain
![]() Join Date: Sep 2004
Location: Sweden
Posts: 514
Downloads: 44
Uploads: 6
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Thanks all
![]() A little note. If you are in middle of patrol/save game, you can enable this mod whit out any problem. I did it many times when i tryed out different textures.
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#11 |
Navy Seal
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Awesomeness! Used it from your first version, this one getting plugged right in
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#12 |
Commodore
![]() Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
Posts: 633
Downloads: 9
Uploads: 0
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Guess I will have to run my next missions with external camra turned on to have a look at the nice eye candy
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#13 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
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awsome mate
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#14 |
Bosun
![]() Join Date: Feb 2006
Posts: 62
Downloads: 24
Uploads: 0
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Thank Vikinger
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#15 |
Swabbie
![]() Join Date: May 2005
Posts: 6
Downloads: 20
Uploads: 0
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Good work Vikinger.
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