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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: Nov 2006
Location: soon to be perth in AUSSIE yippee
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I still cant get the name of the ships to appear in the patrol log, have just sunk a pyro ship but no name in the log ??? and i have this checked in SH3 commander and SH3GEN ??? please help
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#2 | |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
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![]() PS And that's quite real as usually a Kaleun was told what exactly he sunk on patrol by BdU after some time.
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#3 |
Machinist's Mate
![]() Join Date: Nov 2006
Location: soon to be perth in AUSSIE yippee
Posts: 121
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great thankyou
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#4 | |
Navy Seal
![]() Join Date: Apr 2005
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#5 | ||
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
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__________________
Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#6 | |||
Navy Seal
![]() Join Date: Apr 2005
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#7 | |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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__________________
Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#8 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
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I've just noticed that I made a mistake when editing the classnames of some merchants in the shipnames file for SHIII Cdr 2.7.
![]() ECT=GenericMerchantsAndTankers to NECT=GenericMerchantsAndTankers RC=GenericMerchantsAndTankers to NRC=GenericMerchantsAndTankers [CVW] to [NCVW] These entries are in the Ship names.cfg file located in the cfg folder of you SHIII Cdr directory. You should be able to find them using your word processing program's search function - the first two entries are near the top anyway. I should also post this in the SHIII Cdr 2.7 thread in the mods section. |
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#9 |
Navy Seal
![]() Join Date: Apr 2005
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Thanks AG. I've u/l a new version of GWXCfg4SH3Cmdr.zip including these corrections. Usual spot, viz http://www.users.on.net/~jscones/GWX/GWXCfg4SH3Cmdr.zip
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#10 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
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Actually, I made a mistake with the Lake Ship too - the line should be:
KLAKE=GenericMerchantsAndTankers instead of the current line: KLK=GenericMerchantsAndTankers |
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#11 |
Navy Seal
![]() Join Date: Apr 2005
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Ok, ummm, anything else before aI u/l another revision?
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#12 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
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No, that's it now - everything else is fine, and I've checked many times since then. I was just not aware that those class names had been changed prior to the release of GWX.
![]() Well, actually, you can delete the entry for the Nevada at the end of the file, as there is one earlier in the file - but that won't effect anything anyway as the program will just choose the first Nevada entry and ignore the second one. |
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#13 |
Navy Seal
![]() Join Date: Apr 2005
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Thanks AG. Revision 2 with these subsequent corrections now available from the link a few posts above.
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#14 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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:rotfl:
AG I wasnt aware the NECT was changed either I thought the class name was always NECT not ECT |
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#15 |
Sea Lord
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Location: Canada
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The file names were always NECT, but the class name was originally ECT (and still is for the general release version).
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