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Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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OK, so we know that AI ships have a 3D damage system, rather than the 2D system in Silent Hunter III. That is, instead of changing the texture of a ship when you hit it, you actually blow a 3D hole in it, like in for example Star Trek: Bridge Commander. My question is, do you think this will apply to submarines too? It'd be nice to undergo a heavy depth charge attack and have your boat look even more battered than U-96 at the end of Das Boot. As it is, the only 3D damage effects are the twisted artillery and anti-aircraft weaponry (and, with certain mods, a missing conning tower and whatnot).
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