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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Frogman
![]() Join Date: Sep 2005
Posts: 307
Downloads: 15
Uploads: 0
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Recently, I almost lost all faith in the 3 min 15 sec method...
![]() The problem is, range always plays a role in determining speed, and calculating range during rough weather conditions can be a real pain in the ass if you know what I mean. To maximize realism, I have the stabilize view turned off, with the boat rising and falling almost constantly, it's almost impossible to get an accurate reading! Plus, by the time I do get the stadimeter to line up with the waterline, a lot of time has just been wasted! Is there another method out there that can be used to calculate speed without trying to figure out range? Thanks. |
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