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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Frogman
![]() Join Date: Apr 2005
Posts: 291
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How real is instantaneous and exact knowledge about friendly weapons in instances where a none-wire-guided torpedo was fired? Is there a way to make it more real by disabling such information? From my perspective, it would make things much more challenging….. or maybe I’m misinformed?
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#2 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,458
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I guess it is not realistic and I don't know how to disable it. It sux. It should be part of the realism settings.
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#3 |
The Old Man
![]() Join Date: Jul 2003
Location: Central MO
Posts: 1,562
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If you right click on an empty area of the map and select 'layers', then make sure that it states 'show allies' and 'show truth'. This means that realism is set so you don't know who your allies are and you can't see everything.
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#4 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,458
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But you still see own weapons, even those which are not wireguided. You should not be able to see them.
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#5 |
Frogman
![]() Join Date: Apr 2005
Posts: 291
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Yep, that change has no affect...
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#6 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
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We've been begging SCS to disable "weapon-truth" at least since Sub Command.
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#7 | |
Frogman
![]() Join Date: Apr 2005
Posts: 291
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![]() Quote:
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#8 |
Navy Seal
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I've been asking for the option in single player to lock "show truth" to off for the duration of the mission. forces me to work instead of peaking.
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