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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Dec 2003
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I always find the cm's in the stock game are next to useless when you have a TIW.How do you use them if at all?
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#2 |
The Old Man
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You mean sub's CMs ? They are pretty effective. Everybody use them. Stock CMs are way too much effective. LWAMI mod makes them less effective in fact (by torpedoes not exploding on CMs).
Usage is simple. You need to launch correct CM (torpedo will be mostly active if it you are in sub). But for start, launch always both passive and active. Then you have to run away from the torpedo. Torpedo usually picks the nearest contact, not the biggest. So if you continue toward the torpedo, it will still home on you anyway. With stock DW run just away from torpedo, and go deep (so you wont cavitate much). Drop few CMs on the way. With LWAMI, you need to make sharp turn after each CM and you have to know quite well where the torpedo is, since torpedo will try to reaquire the target after each CM. Best tactic against torpedoes launched far from you is to clear the area. Turn 90 degrees to the torpedo's path and run like hell. When torpedo activates, you just won't be there. Best tactic against helo dropped torpedoes is not to get detected at all :rotfl: You have not much options against those. Same for the rocket torpedoes, but I guess in stock DW they overshoot the target so they are pretty weak. |
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#3 |
Sea Lord
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My question was really based on SC but I thought that posting in that forum would not get an answer.Thank you for your reply.
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#4 | |
Naval Royalty
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#5 |
Sea Lord
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DW - http://www.commanders-academy.com/fo....php?t-47.html
SC - MP Fleet technique suggested beaming incoming using AISS then around 1nm turn-in to path of torp forcing it to headout. Then drop CMs and turn 90+ degs. away and if your lucky she will be spoofed enough to lose your track. This seems still to be a technique applicable to DW vanilla (patched) and LwAmi but given the 'unrealisticaly' high SC turn-rates the torp needs to be further away before you start the routine in DW. Also be aware that a sneeky MP opponent may have partnered his active with a passive(s) ! PS. SQ you saw me coming ( 1 minute !)
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Liberty, Equality, Fraternity Last edited by Bellman; 12-29-06 at 09:22 AM. |
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#6 | |
Helmsman
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#7 |
Sea Lord
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Liberty, Equality, Fraternity Last edited by Bellman; 01-01-07 at 02:07 AM. |
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