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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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U-77 is headed home to St. Nazaire after a satisfying third patrol ending on 5 Dec 1940 (10 ships sank for 46,012 tonnes) when, about 300 kilometers from port my WO calls out 'submarine spotted!'.
It took me a moment to realize that this particular spotting was very different than usual. (I guess the prompt window asking what action I wanted to take was a giveaway of sorts :p ). It was a bit of a struggle to spot it through the UZO, but when I did I was startled to ID it as a S-class sub! I immediately turned and pursued, thankful I still had one remaining fish fore and aft. It was almost 2200 hours, quite dark and a dead calm sea, and I worried we'd get spotted if I got too close, and I couldn't do a submerged approach as I was literally dead astern. With it making 8 knots I'd only lose distance. When I got to with 1,500 meters I decided to fire at that range, with my last steamer, with it set for magnetic. Only problem is . . . the S-class doesn't appear at all in the recognition manual, so I had no idea what its draft was. ![]() I took a gamble and set it for 5 meters . . . and heard it bounce off the hull. Evidently its draft is deeper than 5! :p Manning the deck gun I fired on it, having it return fire with its flak. Six good shots and my crew cheered as we 'sank' it . . . although it never did actually sink. A nice ending to an already great patrol!! (Story aside, I'm curious as to why the S-class doesn't appear in the recognition manual, and curious as well as to why it never did sink) |
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#2 |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
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They do sink, just very slowly. I had to put 30 more shots in before she slipped under in about a hour.
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#3 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
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That S-class sub has an Identity crisis, I think its supposed to be the american S-Class, as it looks nothing like the British S-Class pictured below. I will try to model the proper S-CLass at some point, no promises though, because subs are very tricky to model, (esp for a 3dsmax novice like me.)
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#4 |
Chief of the Boat
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You weren't far off Albrecht. IIRC it's surfaced draught in the game is 5.8 metres :hmm:
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#5 |
The Old Man
![]() Join Date: Apr 2005
Location: Oldham, Lancs,England
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I mistaken a VIIC for one at night and sent her to the bottom.
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#6 | |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Cologne, Germany
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It is an American S-Class Sub, but it is apperantly a stand-in for the British S-Class as well. On my last patrol I sank a British S-Class and encountered some interesting things: 1. You need mor than 1 torpedo. 2. You don't get the usual "sunk-ship-icon" on the map. 3. The sub isn't counted as a warship nor as merchant (if you send a status report it only says that one has sunk 800 GRT). 4. On the map the sub appears as a red silouhette (normaly all ships are greyed out.) |
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#7 | |
Watch Officer
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Location: St. John's, Newfoundland, Canada
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HB |
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#8 | |
Stowaway
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#9 | |
Ace of the Deep
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#10 | ||
Stowaway
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#11 |
Chief of the Boat
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Not in front of my own pc at the moment to check...but I can say that the S class is not in the museum...only the Balao and Gato
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#12 | |||
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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It doesnt have a .sil thats why it doesnt show in the manual ![]() |
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#13 | ||||
Stowaway
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#14 |
Rear Admiral
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Location: Swindon, England
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To be honest I have had about an hours playing since I started working on it
And that includes since release Always something to check out\add to ![]() |
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#15 | |
Stowaway
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