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Old 12-29-06, 12:24 PM   #1
vodkavera
Planesman
 
Join Date: Apr 2005
Location: Sweden
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Default I´m looking for a mod...

Hi

I´m looking for a mod that makes viewable damage to the ship after a torpedo hit.
Is there any kind of mod out there for me like that?

Link please.

Thank you.

/VV
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Old 12-29-06, 12:32 PM   #2
Letum
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Welcome to the forum.
There are damage textures in SH3 without any mods. You will see a black mark on the ships.
I don't know of any mods that just change the damage texture, but most of the mod packs such as GWx or NYGM include different damage textures.
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Old 12-29-06, 12:40 PM   #3
Jmack
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hi and welcome to this great forum

you will find help for your questions here
but ... there is a particular place for MOD issues the SHIII Mods Workshop i did a search for damage textures and i found this couple of threads ... very promissing
http://www.subsim.com/radioroom/show...amage+textures

http://www.subsim.com/radioroom/show...amage+textures



ONCE AGAIN WELCOME HERE
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Old 12-29-06, 01:13 PM   #4
vodkavera
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Quote:
Originally Posted by Jmack
hi and welcome to this great forum

you will find help for your questions here
but ... there is a particular place for MOD issues the SHIII Mods Workshop i did a search for damage textures and i found this couple of threads ... very promissing
http://www.subsim.com/radioroom/show...amage+textures

http://www.subsim.com/radioroom/show...amage+textures



ONCE AGAIN WELCOME HERE
Thank´s a lot for the info, but I find that one of the links does not work...
and the otherone i get a fil with the name: ANZACMICKs_SH3_Damage_TexV1.7z
I don´t know what to do with it......

/VV
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Old 12-29-06, 01:16 PM   #5
vodkavera
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Is GWX difficult to install?
Is there better damage textures with GWX?

/VV
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Old 12-29-06, 01:33 PM   #6
fredbass
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Quote:
Originally Posted by vodkavera
Is GWX difficult to install?
Is there better damage textures with GWX?

/VV
It's not difficult if you follow the instructions.

I'd highly advise you to look over the critical info in the manual first.

http://www.subsim.com/radioroom/showthread.php?t=102096
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