SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-22-06, 12:21 PM   #1
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,254
Downloads: 90
Uploads: 0


Default GWX and warships

OK, there are a few threads out there concerning the warships(GWX version) and how good they are. Lets take a look at the reality of it.

1. After you are detected evasion is not always going to work, no matter what you do. That was the reality of the u-boat.

2. Even if you are attempting to evade for hours on end and are successful, congrats to you, if you take hours/day and still not evade and surface, welcome to reality because that was the reality of the u-boat.

3. Detection was done by ASDIC, sonar. Just because you do not hear a ping off your hull does not mean they do not hear you on the sonar. That was the reality of the u-boat.

4. If you go dead silent/all stop in the water and the destroyers stay above listening, this is what they did! That was the reality of the u-boat.

5. The u-boat captains knew when to cut and run because the warships were thick. That was the reality of the u-boat. Going in like a Banshi with 4 destroyers hanging and no plan of attack/escape is death....just another reality.

Men, what I'm trying to get across here is the arcade style warships are now gone and we all just might have to start thinking like captains. The days of blasting around and sneaking way after an attack in less than 15 minutes are gone. Welcome to the day in GWX that you will have to stay down until batteries are dead and the air is thick! The day you surface to surrender! Sure, you have worked on your crew for 15 patrols but there will be that one day when your not returning to port with the boys. Just another reality of the u-boat. Just a new great reality of GWX
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 12-22-06, 12:28 PM   #2
danlisa
Navy Seal
 
danlisa's Avatar
 
Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
Default

Yes Sir Very Well Put.

This is exactly the effect the GWX Devs were after.

Remember - You are a U-Boat Captain.
__________________
danlisa is offline   Reply With Quote
Old 12-22-06, 12:30 PM   #3
K_Sea6
Electrician's Mate
 
Join Date: Dec 2005
Location: oklahoma
Posts: 136
Downloads: 20
Uploads: 0
Default

Men, what I'm trying to get across here is the arcade style warships are now gone and we all just might have to start thinking like captains.

Thats what I'm talkin about
K_Sea6 is offline   Reply With Quote
Old 12-22-06, 12:32 PM   #4
mr chris
Silent Hunter
 
Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
Default

Totaly on the money AVG
GWX is a real as it gets
__________________
mr chris is offline   Reply With Quote
Old 12-22-06, 12:33 PM   #5
_Seth_
Ocean Warrior
 
Join Date: Dec 2005
Location: In Tromsoe, @Tirpitz' final resting place..
Posts: 3,277
Downloads: 94
Uploads: 0


Default

AVG, this one went right into the ammo bunker! Bullseye!
__________________


_Seth_ is offline   Reply With Quote
Old 12-22-06, 12:33 PM   #6
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,254
Downloads: 90
Uploads: 0


Default

I'm waiting for the day that the warships keep me down so long I will be forced to surface under the gun. That was the reality of it! If I can escape then Hooray for me! I fight for another day!
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 12-22-06, 12:36 PM   #7
danlisa
Navy Seal
 
danlisa's Avatar
 
Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
Default

Quote:
Originally Posted by AVGWarhawk
I'm waiting for the day that the warships keep me down so long I will be forced to surface under the gun. That was the reality of it! If I can escape then Hooray for me! I fight for another day!
It will come
__________________
danlisa is offline   Reply With Quote
Old 12-22-06, 12:37 PM   #8
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,254
Downloads: 90
Uploads: 0


Default

Quote:
Originally Posted by danlisa
Quote:
Originally Posted by AVGWarhawk
I'm waiting for the day that the warships keep me down so long I will be forced to surface under the gun. That was the reality of it! If I can escape then Hooray for me! I fight for another day!
It will come
I'll be scuttling my boat sir....set the charges! England here we come!

The last thing I heard as the British boarded my boat, "BOOT HOCH HALTEN SONST WIRD KEINER GERETT!"...Keep the boat afloat or no one will be rescued...my war was over....
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 12-22-06, 01:36 PM   #9
Hakahura
Grey Wolf
 
Join Date: Aug 2006
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 785
Downloads: 0
Uploads: 0
Right on AVGWarhawk

Quote:
Originally Posted by AVGWarhawk
OK, there are a few threads out there concerning the warships(GWX version) and how good they are. Lets take a look at the reality of it.

1. After you are detected evasion is not always going to work, no matter what you do. That was the reality of the u-boat.

2. Even if you are attempting to evade for hours on end and are successful, congrats to you, if you take hours/day and still not evade and surface, welcome to reality because that was the reality of the u-boat.

3. Detection was done by ASDIC, sonar. Just because you do not hear a ping off your hull does not mean they do not hear you on the sonar. That was the reality of the u-boat.

4. If you go dead silent/all stop in the water and the destroyers stay above listening, this is what they did! That was the reality of the u-boat.

5. The u-boat captains knew when to cut and run because the warships were thick. That was the reality of the u-boat. Going in like a Banshi with 4 destroyers hanging and no plan of attack/escape is death....just another reality.

Men, what I'm trying to get across here is the arcade style warships are now gone and we all just might have to start thinking like captains. The days of blasting around and sneaking way after an attack in less than 15 minutes are gone. Welcome to the day in GWX that you will have to stay down until batteries are dead and the air is thick! The day you surface to surrender! Sure, you have worked on your crew for 15 patrols but there will be that one day when your not returning to port with the boys. Just another reality of the u-boat. Just a new great reality of GWX


I totally agree.

I've read quite a few posts since GWX has been released and it strikes me that there are some people out there who seem to a have missed the point. For me GWX is bang on.

Anyone who has a problem with GWX should read and inwardly digest AVGWarharks post.

Or just not use GWX!

I find it quite surprising how many people are prepared to ungratfully criticise the efforts of the GWX team, who have generously provided what amounts to a new game for free. Use it or don't use it, but don't complain if you can't handle it.


"If I throw a dog a bone I don't want to know what it tastes like"...

...Bricktop
__________________


Sir Humphey Appleby, GCB, KBE, MVO and MA. Britain's Greatest Orator, well bar that Churchill fellow.
Hakahura is offline   Reply With Quote
Old 12-22-06, 01:53 PM   #10
mr chris
Silent Hunter
 
Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
Default

Hakahura
Love your sig mate the brick top line is great
__________________
mr chris is offline   Reply With Quote
Old 12-22-06, 01:57 PM   #11
Hakahura
Grey Wolf
 
Join Date: Aug 2006
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 785
Downloads: 0
Uploads: 0
Default

"Beware any man that owns a pig farm"...

... Bricktop
(again)
__________________


Sir Humphey Appleby, GCB, KBE, MVO and MA. Britain's Greatest Orator, well bar that Churchill fellow.
Hakahura is offline   Reply With Quote
Old 12-22-06, 02:11 PM   #12
mr chris
Silent Hunter
 
Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
Default

Quote:
Originally Posted by Hakahura
"Beware any man that owns a pig farm"...

... Bricktop
(again)
That is a really funny flim snatch. I like your style mate
__________________
mr chris is offline   Reply With Quote
Old 12-22-06, 03:16 PM   #13
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,500
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by danlisa
Quote:
Originally Posted by AVGWarhawk
I'm waiting for the day that the warships keep me down so long I will be forced to surface under the gun. That was the reality of it! If I can escape then Hooray for me! I fight for another day!
It will come
most probably in mid 43
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 12-22-06, 03:30 PM   #14
aboyce
Watch
 
Join Date: Feb 2006
Posts: 18
Downloads: 0
Uploads: 0
Default

I did have a recent experience that seems out of sync with the current thoughts on aggressive warship AI. I was off the coast of n africa in 1942 (Jan), ran into a task force of 3 cruisers with 3 dd escorts. I crept up at 1 kt at periscope depth and managed to put 3/4 torps into a fiji which promptly sank. I went silent and deep, albeit very slowly moving at 2 kts. I don't even think the dd's altered course to find me. no pings, depth charges or any sign of hostility. the weather was clear but windy (15knts) with significant waves which made staying stealthy even trickier. Just seemed a bit odd....
aboyce is offline   Reply With Quote
Old 12-22-06, 04:04 PM   #15
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,254
Downloads: 90
Uploads: 0


Default

Quote:
Originally Posted by aboyce
I did have a recent experience that seems out of sync with the current thoughts on aggressive warship AI. I was off the coast of n africa in 1942 (Jan), ran into a task force of 3 cruisers with 3 dd escorts. I crept up at 1 kt at periscope depth and managed to put 3/4 torps into a fiji which promptly sank. I went silent and deep, albeit very slowly moving at 2 kts. I don't even think the dd's altered course to find me. no pings, depth charges or any sign of hostility. the weather was clear but windy (15knts) with significant waves which made staying stealthy even trickier. Just seemed a bit odd....
I know of this task force and experienced the same but that was also in GW1.1 and maybe not part of the mod as far as reaction of the AI. Although I missed with all my torpedos (they were compress air torpedos) making tracks. The kept rolling at 20 some knots. Did a zig or two and gone into the mist. It's like they have to be somewhere and fast.

Anyway, there were two types of convoys, slow and fast. Usually the fast did not have as many escort because they could simply out run the uboat. I believe this to be true of the task forces! If your lucky you get one shot at it. If you miss...your not catching up to try again. So with that said, the task forces would keep on steaming at high speed, no need to hang out and look for and protect some lumbering merchant vessels
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:40 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.