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Old 12-21-06, 03:45 PM   #1
Vikinger
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Default OMG Wolf pack in GWX!!!!

Now this is something

I was out on a boring patrol. Had only encounterd a small merchant for many days.
Then i got a message saying convoy reporting.

It was quite close to where i was so i thought, what a hell, i give it a go.

As i closed in and checked the map i saw this:





I thougth WTF is that??

3 subs that is chasing a convoy?

I was so curious about this so i went to freemode and rushed to the scene just in time to se a large convoy. And as i got behind the convoy i could se 2 destroyers that was nearly sunk. They was real low in water. Then i spotted thos 3 submarines. They where all destroyed and was about to sink.
A large battle have been fought and many fellow kamerade have lost thier lives.

They must have been engaged in surface whit thos destroyers.
The outcome is 3 subs for 2 destroyers.

Here can u se 2 of the subs that are going down:





And here is the damage one of the sustained. Glad iam not on that sub




The best part is.
I saved the game here at this point.

Iam gona come right into an unguarded convoy whit loads of ship to choose from.
The defence they have now is only 2 flowers that is guarding each flank.
And thos 2 crippled destroyers that i think will sunk soon anyway.

I wonder if there is any more subs around that is submerged that i cant se.

But all i can say is. Iam amazed
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Old 12-21-06, 03:48 PM   #2
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set your sights on tht light/no escorted convoy for a field day
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Old 12-21-06, 03:55 PM   #3
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Codmander, I just ran that one and it was good. Not a field day but we sank 3 T3s and 3 Large Cargo ships. Most all took at least 3 torpedos to sink them. Only 1 went under with one shot. Even 90 degree shots needed 3 hits.
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Old 12-21-06, 04:00 PM   #4
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odd, large tankers seem to have weak structures, and take 12-15 minutes to sink from 1 hit mid-ships.

Large cargo, 1 midships = maybe sunk, 2 midships = faster sinking

But special targeting seems to be only an illusion.
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Old 12-21-06, 04:29 PM   #5
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Now that is just freek'in cool!
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Old 12-21-06, 04:32 PM   #6
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Amazing. That could explain somehting for me though. Once when I was encountering a convoy in the Atlantic I could see that one of the escorts was burning I didn't really knew why....I guess I know now....
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Old 12-21-06, 04:58 PM   #7
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Ah you found my little secret
:rotfl:
Hopefully one day with proper AI torps the boats can be submerged also
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Old 12-21-06, 05:10 PM   #8
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Didn't Serg create AI torps for the Elco's?? Could that be used for GWX??

Thank you GWX team!!! We are no longer the only sub in the ocean!!

Does this mean we can call from renforcement from a U-Boat pack when we send a contact report???
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Old 12-21-06, 05:35 PM   #9
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Not sure if they will come with a radio report
Possibility I suppose

Yes Serg did create an AI torpedo effect using a shell to simulate the fish - being fired from a gun
Its a great work a round but the GWX Guns.dats were altered already and would have taken a lot more plus we hold out hope of maybe having a proper AI torps one day
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Old 12-21-06, 06:26 PM   #10
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Quote:
Originally Posted by bigboywooly
Ah you found my little secret
:rotfl:
Hopefully one day with proper AI torps the boats can be submerged also
Soo a little "easteregg" from Bigboywooly. Hehehe

It was the best experience ive had so far in this game. It added a lot too the sim feeling.

I went stright into the convoy whitout any trouble.
I took out one of the "guards" whit a rear shoot. It turned out to be a swan frigate and he was crusing at 5 knots, same heading at distance of 2600 meters.
I waited untill the Eel had travled for 1 1/2 minute before i took me on the merchants. I wanted the T2 Eel to hit the frigate first before any merchants was hit so he dont change his course and start looking for me.

I sunk 5 merchants 1 pyro and 1 whale factory ship amongst thos, and also that swan.

But then i was forced to dive deep cuz thos 2 destroyers i thought was gone in the battle between the subs was fully alive

Dived down to about 150 meters so i nearly scratched the bottom.
And to my suprise they got reinforcement from a lonely frigate that suddely came up and wanted to be a part of the hunt. That boat was a patrol boat and was not part of the convoy.
So i had 3 dangerous ship against me.

Lots of evasive maneouvers, and deept charges but after some hour they gived up.
it was quite thrilling when they pinged me and found me and i could hear they closing in and just above me, but they didnt drop any charges. PHIUUUUUU.

I survived just to let Dönitz send me into next patrol and battle

I know,, its a dirty job but someone has to do it,, :rotfl: :rotfl: :rotfl:
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Old 12-21-06, 06:56 PM   #11
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Yes its always nice when you feel you have company

Glad you survived
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Old 12-21-06, 07:07 PM   #12
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Quote:
Originally Posted by bigboywooly
Yes its always nice when you feel you have company

Glad you survived
....even if you're never called to join a wolfpack in message reports. I feel a little cut off.... Bdu say : U-23,36,511 converge to XY and i feel sad ....maybe they think i'm not a good commander
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Old 12-21-06, 07:18 PM   #13
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Quote:
Originally Posted by codmander
set your sights on tht light/no escorted convoy for a field day
Regarding GWX you are incorrect.

Depending on the timeframe in the war... GWX players have reported as many as 14 convoy escorts.

Things are very different now.
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Old 12-21-06, 09:23 PM   #14
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Kpt. L, I believe he was referring to the Single Mission in GWX- PQ17- where they escorts are off chasing the Tirpitz. The convoy is alone to fend for itself. I played it today and saw another Uboat. Also had enemy ships sinking without me firing a single shot. Sounds like a wolfpack to me. At least a pack of something sinking enemy ships. Unless they were shooting each other in case Bernard was around. LOL
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Last edited by GT182; 12-21-06 at 09:43 PM.
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Old 12-22-06, 12:22 AM   #15
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Yes PQ17 has AI German Uboats
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