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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Gunner
![]() Join Date: Oct 2004
Location: Poole. Dorset UK
Posts: 93
Downloads: 13
Uploads: 0
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Yesterday after a bit of a struggle and a lot of help from the forum I got GW up and running. So I thought.
I've now just lost my boat for the third time. These are the circumstances. The date is 1 September 1939. Not at war with England. 1 Start a new career. 2 Leave Wilhemshafen in broad daylight, on the surface, at 7kts behind the escort destroyer. 3 Friendly BF109 passes over. 4 Next thing is the boat is receiving damage. Check and have 10+ mtrs water under keel. 5 Not in collision with anything. 6 Crew dying like flies. End of career. The first time it happened I thought it might be because I was running at x2 time so kept to x1 for next two patrols. The time when I receive damage varies but always after I've cleared the harbour. I wonder if it's the friendly ac. I don't think the Poles had anything similar looking to the BF109 that could reach me, and even if they did it's unlikely that they could carry out a raid on the first day of the war. Any ideas before I uninstall? |
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#2 |
Lucky Jack
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ah, do you have friendly mines installed? Just lay a course out of the harbor on the map. Stay to the middle of it. I do this all the time and TC as high as it will let me. No issues...NEVER
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#3 |
Ocean Warrior
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Yepp, sounds like mines to me..... But remember: Maybe Bernard used the torpedo propeller as a hairdryer...and we all know how fragile those torps were at the beginning of the war...:hmm:
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#4 |
Lucky Jack
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I´m pretty sure you hit a mine. I think there´s a slide out map in the left upper corner of the map screen (F5) that shows you the location of the mines in friendly ports.
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#5 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
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Hey are you runing SH3 commander? If so did you roll it back before installing GW?
If not You might have stuck a mine?
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#6 |
Gunner
![]() Join Date: Oct 2004
Location: Poole. Dorset UK
Posts: 93
Downloads: 13
Uploads: 0
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Thanks for the quick reply.
I think I've got the friendly mines box ticked, I'm at 74% realism. But that being so how do I know where the minefields are? I'd be very surprised if the Germans laid mines in the bay it which Wilhemshaven is situated, given the amount of local traffic about. I plot a course out of the harbour and all the way out as far as Heligoland and then on towards my destination. In the instances I reported I was following the escort ship out as I think that was the usual procedure. |
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#7 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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When in navmap view there is a pull down minefield map in the top left hand corner
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#8 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
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It's almost definately mines. All harbours are mined, local traffic knows where they are.
Theres a pull-down map in the top left corner, while in the nav-map screen. It shows the locations of mines and subnets for all friendly harbours. If it still pisses you off, install the no friendly mines and subnets version. |
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#9 |
Gunner
![]() Join Date: Oct 2004
Location: Poole. Dorset UK
Posts: 93
Downloads: 13
Uploads: 0
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Thanks to everyone for sorting me out.
Hi! Ho! Hi! Ho! it's back to war we go!! Watch this space. |
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#10 |
Lucky Jack
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Yeah man, I dumped the friendly mine/net mod. I got enough to worry about without adding in my own peeps doing me in with a cleverly placed mine
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#11 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
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I know exactly how you feel. Initially after I've installed GW I hit a mine as well. It was a total anti climax to a wonderful game. Thankfully I found out about the navigation map and I never looked back (until I saw GWX that is
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#12 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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You wouldn't believe how many times I died leaving port in GW by hitting a mine
![]() I was being a right Bernard because I knew they were there and it didn't click that it was them killing me everytime ![]()
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#13 |
Lucky Jack
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Anyway, do not uninstall until GWX comes out.........
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#14 |
Captain
![]() Join Date: Sep 2004
Location: Sweden
Posts: 514
Downloads: 44
Uploads: 6
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For the first time i leave a new port where i dont know where the mines and subnets are i follow the "guardboat". He show me the way where to go on a safe route , then i know what route to take next time , i just blast pass that guardboat.
Another way to tell is to look out where the airplanes route are but they are not that accurate as the guardboat. |
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#15 |
Fleet Admiral
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Can understand the frustration but the info is there to keep you on the straight and narrow. I like the danger factor that a RL Kaleun would have had. They had the additional concern of a stray mine getting loose during a storm and floating freely around the harbour on the tide!
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