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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Nov 2006
Location: Warrington, UK
Posts: 417
Downloads: 106
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is there a way to do this? i searched the forum but the link is dead.
does anyone have a backup of this file? thanks muchly pete |
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#2 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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![]() Quote:
C:\Program Files\Ubisoft\SilentHunterIII\data\Submarine and open up the boat folder of your choice Open the cfg file Look for [Properties] PeriscopeDepth=12;meters SnorkelDepth=12;meters CrashDepth=70;meters MaxDepth=200;meters SurfaceDepth=8;meters Change the SurfaceDepth to around 8 m as above and save That means your boat can run at 8m depth and still be classed as surfaced |
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#3 |
XO
![]() Join Date: Nov 2006
Location: Warrington, UK
Posts: 417
Downloads: 106
Uploads: 0
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Danke Schoen!
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#4 |
Lieutenant
![]() Join Date: Apr 2005
Posts: 256
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Hmm, but I suppose that doesn't make u less visible to AI enemy, right?
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#5 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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![]() Quote:
That is you will show less of a visible surface area and a lower silhouette |
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#6 |
Stowaway
Posts: n/a
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Me running deck awash
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#7 | ||
Ace of the Deep
![]() Join Date: Aug 2005
Location: Athens, Greece
Posts: 1,025
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Von |
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