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Old 11-20-06, 11:52 AM   #1
robj250
Sea Lord
 
Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
Posts: 1,930
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Default 3rd Patrol using TGW1.1a - NOTHING

Well, I have had two patrols that resulted in %$^&. Being sent to (I had to go all the way over the top of the British Isles) to some stupid grid where there isn't anything. Never received any RA reports on Task Forces or Convoys.

Now on my 3rd patrol and I've came all the way around the top of the British Isles (again) to BE67. The only ship I've spotted so far was a US cargo ship and since the US isn't even in the war yet, I didn't sink it because I didn't want the negative renoun for doing it.

Then almost to my grid (5 grids to go) I get a RA about a task force heading N way below me (3 grids away doing 21 kts), so I plan my intercept, just like I used to do in the vanilla SH3. Now since GW does not update the map, I have to rely on my planned intercept. Guess what, I travel at 17 knts to arrive at the planned intercept. I'm RIGHT ON TARGET and have waited for 3 hours and then the Task Force appears just behind me. I don't know how they got past, I had no contacts during that whole "waiting for intercept".

And, just as I see the Task Force reappear behind me, I receive another RA which gives me information about a convoy going NNE at only 6 kts. Well they arn't too far behind me so I plot another intercept with me going 17 kts. I wait for for a couple hours at the planned intercept; NOTHING. So I travel the recipical of NNE for almost 24 hours heading towards the convoy was reported and NOTHING.

SO, I'm going on to my assigned grid and patrol it for my required 24 hours and then go back to Wilmhelsmshaven and get whatever, for doing nothing except running around the North Atlantic wasting fuel.

Well, I heard all this stuff about TGW1.1a being SO wonderful, all I see is harbour traffic which is a nusiance to get past so I don't ram anyone and get sunk in my own port.

In all the three missions so far I have waited in the convoy lanes and see nothing ( I do this after seeing nothing in my patrol grid). After waiting for a couple days, I go back to base.

Well, I don't see what's so wonderful about TGW1.1a.

And, while I'm at it, why didn't the dev. team put in a mod that would put the Watch Officer back on the bridge when the sub surfaces???? Have they looked after this in the supposed even more wonderful GWX???:hmm:

Fed Up. In my first three patrols using the vanilla, I had sunk quite a few ships.
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