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Old 03-10-12, 04:05 AM   #1
I'm goin' down
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Default Yamamoto's fleet off Pearl spotted

TMO2.0/RSRDC with Fred's Pre Pearl Harbor Start Mod plus map contacts enabled.

To: Subsim Command
From: SS Barbarinna
Date: December 7, 1941
Time: 0610 hrs.
Location: 25 deg., 40' N; 157 deg., 40' W.
TF sited: 10 + warships incl. two CV and 4 dds. Range 6 miles, heading North/East.
Query: What is a Japanese TF doing in our backyard? Is this a goodwill visit? Please advise.
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Old 03-10-12, 08:01 AM   #2
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Originally Posted by I'm goin' down View Post
Query: What is a Japanese TF doing in our backyard? Is this a goodwill visit? Please advise.
Japanese? It's probably just some of our ships in from the mainland.

"Don't worry about it."


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Old 03-10-12, 08:17 AM   #3
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HAI we just tourists...passport....good good.....we have dollar...sake...only fishing boats...no danger..

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Old 03-10-12, 09:54 AM   #4
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Originally Posted by Dread Knot View Post
Japanese? It's probably just some of our ships in from the mainland.

"Don't worry about it."
A well framed response for reasons you do not need explained. It is appreciated, and is not unnoticed.

Lurker did not miss much when he created RSRDC, plus Fred's pre Pearl Harbor career start makes the intercept possible. There are maps on the internet showing the TF course and coordinates, so finding it only took a two attempts. I am after the first wave of the TF, which split between two locations. The second wave of fighters launched 10 minutes after the first, and embarked from ships located further east. I will run a second career start, and hunt for it later. First I want to go after the two CVs my crew has spotted. The kids are getting NERVOUS. Maybe I should have not brought those nurses along for a holiday cruise? (They are a frisky bunch, those young ladies, plus one of them is straddling a torpedoe right now. She says she is going to ride it. Hey, that gives me a great idea! Maybe I will ask Gunfighter to create a signature for our boat.)

Last edited by I'm goin' down; 03-11-12 at 08:00 PM.
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Old 03-10-12, 06:07 PM   #5
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Strange, I wonder if Fred included the message for RSRD, as far as I know RSRD wouldn't had the message or location since it starts you past Dec.7.
Yes, Lurker included most the TF starting Dec 7, many you can't attack or get to in time unless you use Fred's mod, but as you know I've caught the Pearl group on it's return leg in the Bungo leaving Manila and going flank not stopping along the way you get there just in time.

GJ on finding it near Pearl.
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Old 03-10-12, 06:41 PM   #6
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There is no info on Fred's mod re the TF that attacked Pearl.

I was tracking that TF today when a friend asked me to show him how the game is played. He got on the periscope and watched the TF sail off, and then started asking questions re SH4. Before I knew it, my computer went into sleep mode, and SH4 shut down before I saved the mission. I am know 0 for 3. I have sited the TF twice, and missed attacks both times.

My friend left with the SH4 disk, and the subsim forum internet address, so I think he is going to give a shot at joining the submarine corp.
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Old 03-11-12, 04:29 AM   #7
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Default sunk two ships

On the fourth attempt my boat sunk two ships in Yamamoto's TF, prior to the start of hostilities on 12/7/41--a Kuma Light Cruiser at 0618 hrs and a Kongo at 0733 hrs. The attack at Pearl was at 0800 hrs, so a message on the screen noted that my boat had sunk neutral ships (neutral my a--!). But my boat got credit for the tonnage (nice!), and I was awarded the Silver Star, as was a crew member (since the admirals are probably still at the golf course, I will take myself to dinner.) The Kuma was sunk by a single torpedo. The Kongo took a long time to sink, and is another story. A three shot salvo slowed it down to 6 kts, and I hit it just before I sunk the Kuma. When its escorts departed, I hit it with another two torpedoes. It did not sink, so I surfaced and attacked with the deck gun. Fifty shots later it was still making a couple of kts., but was on fire and listing. I hit it with two more torpedoes (seven in total) and it finally exploded. It took over an hour between when it took the first hit and when it went under.

On the way back to Pearl, we received notice of the air attack. None of the dds in the TF moved against my boat, probably because hostilities had not been declared rather than my brilliant evasion tactics (i.e. silent running and firing at long range.)

My intial attack was at long range, over 4,000 yds, using the O'Kane method, but firing on the TF at a bearing of 345 degrees. The TF was doing 20 kts. Two of the intial shots missed, one hit the Kuma and three hit the Kongo. Actually, I was aiming at two carriers, one a Hiryu fleet carrier, but I armed the the torpedoes with a 31 kt. speed and contact influence setting to ensure they would make it to line of ships in the TF. I just missed hitting one carrier that must have seen the torpedoes coming as it was turning away, and ended up sinking the cruiser (6,100 tons) and hitting the battleship (32,000 tons) instead. I'll take what I can get.

Last edited by I'm goin' down; 03-11-12 at 02:44 PM.
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Old 03-11-12, 09:19 AM   #8
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Fourth time's the charm. Job well done
Butbutbut...you surfaced to deckgun a Kongo? Are you NUTS?!?
Actually no need to answer that, you're hanging with a bunch of nutters (the rest of us subsimmers, that is), of course you are
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Old 03-11-12, 11:44 AM   #9
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Quote:
Originally Posted by DrBeast View Post
Fourth time's the charm. Job well done
Butbutbut...you surfaced to deckgun a Kongo? Are you NUTS?!?
Actually no need to answer that, you're hanging with a bunch of nutters (the rest of us subsimmers, that is), of course you are
My instincts exactly. I was wondering how the Kongo would react. But the Kongo was listing, so firing its guns accurately would have been difficult. Plus, no hostile moves had been taken by the Japanese TF against my boat, and my deck crew opened up at a range of 4,300 yds--a fairly safe range--when it did not receive hostile fire. I should note that the Kongo was still underway, albeit at a slow speed, and my boat had missed two or three torpedoes shots before I unleashed the deck gun crew. The next two torpedoes torpedoes hit (fourth and fifth hits), and caused an explosion which slowed the Kongo down to a crawl, but its props turned until the end. The last torpedoe (sixth and final hit) was fired at 1,000 yds, and by then it was obvious the Kongo was not going to fire its guns. The rest of the TF was far off, readying to retrieve its air squadron who were enroute to Pearl and the proverbial "day that will live in infamy." Note, Fred's Pearl Harbor mod's readme states that it does not include the air attacks. Too bad. I would have like to seen them engaging over battleship row.

Now, if it had been 0801hrs. rather than 0733 hrs. things might have gotten interesting. as the Japanese dds might have found my boat. Fred's pre Pearl Harbor start along with lurker's RSRDC made this attack possible, so the credit is theirs.

Last edited by I'm goin' down; 03-11-12 at 02:58 PM.
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Old 03-11-12, 11:56 AM   #10
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Starting out in the same time and ear myself so I find this interesting. Unsure though if I am going to go after the change history mode or not.
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Old 03-11-12, 04:15 PM   #11
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Quote:
Originally Posted by I'm goin' down View Post
On the fourth attempt my boat sunk two ships in Yamamoto's TF, prior to the start of hostilities on 12/7/41--a Kuma Light Cruiser at 0618 hrs and a Kongo at 0733 hrs. The attack at Pearl was at 0800 hrs, so a message on the screen noted that my boat had sunk neutral ships (neutral my a--!). But my boat got credit for the tonnage (nice!), and I was awarded the Silver Star, as was a crew member (since the admirals are probably still at the golf course, I will take myself to dinner.) The Kuma was sunk by a single torpedo. The Kongo took a long time to sink, and is another story. A three shot salvo slowed it down to 6 kts, and I hit it just before I sunk the Kuma. When its escorts departed, I hit it with another two torpedoes. It did not sink, so I surfaced and attacked with the deck gun. Fifty shots later it was still making a couple of kts., but was on fire and listing. I hit it with two more torpedoes (seven in total) and it finally exploded. It took over an hour between when it took the first hit and when it went under.

On the way back to Pearl, we received notice of the air attack. None of the dds in the TF moved against my boat, probably because hostilities had not been declared rather than my brilliant evasion tactics (i.e. silent running and firing at long range.)

My intial attack was at long range, over 4,000 yds, using the O'Kane method, but firing on the TF at a bearing of 345 degrees. The TF was doing 20 kts. Two of the intial shots missed, one hit the Kuma and three hit the Kongo. Actually, I was aiming at two carriers, one a Hiryu fleet carrier, but I armed the the torpedoes with a 31 kt. speed and contact influence setting to ensure they would make it to line of ships in the TF. I just missed hitting one carrier that must have seen the torpedoes coming as it was turning away, and ended up sinking the cruiser (6,100 tons) and hitting the battleship (32,000 tons) instead. I'll take what I can get.
Mmmm, I bet the neutral issue could be fixed....glad you finally got at it, shame you couldn't sink a carrier or two and save Pearl.
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Old 03-11-12, 05:42 PM   #12
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it is over 200 miles from the launch point to battleship row, so I suspect the Japanese aircraft had been launched prior to my attach at 0633 hrs. Even if the mods reflected the TF launching planes, I was probably too late, as I assume the planes launched between 0500-0600. I think it was still dark then, and I would have trouble attacking successfully before sunrise.
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Old 03-11-12, 07:57 PM   #13
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I will leave sinking the carriers to you and the rest of the captains. I had my run, plus I located one of the two main bodies of Yamamotos TF for the rest of you. Someone else can take down the carriers. If two could be sunk, great. Three would be a feat, and four would be history. Where is Urge when you need him? If someone could reset the TFs from neutral to enemy on Fred's mod, it might result in their dds engaging. Certainly, from the Japanese standpoint, American ships on December 7th were the enemy, even before they hit Pearl Harbor. That should include subs. I saw at least 3 carriers in the TF that I struck.
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Old 03-12-12, 01:33 AM   #14
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Quote:
Originally Posted by I'm goin' down View Post
it is over 200 miles from the launch point to battleship row, so I suspect the Japanese aircraft had been launched prior to my attach at 0633 hrs. Even if the mods reflected the TF launching planes, I was probably too late, as I assume the planes launched between 0500-0600. I think it was still dark then, and I would have trouble attacking successfully before sunrise.
I don't think he put in any air traffic because of the date, least there is none in the rsrd pearl mis. file.
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Old 03-12-12, 01:46 AM   #15
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adding aircraft to attack battleship row would take some modding, but would be a spectacular start to the game.

It reminds me of when I tried to sink the Bismark in OM. I was that the right place to ambush it when it exited the Denmark Strait. The Bismark was at the right place, too. I was sunk. Why? I got so immersed in finding and sinking the Bismark that I forgot I was in a UBoat. As I waited on the surface for the Bismark to close, I forgot that I was in a UBoat, and the British navy was hunting for it. They found my Uboat instead, and it was sunk by a cruiser that from fired from behind me, while I was preoccupied looking northeast for the Bismark. I never saw the cruiser until it was TOO LATE.
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