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10-11-21, 11:09 AM | #1 |
Ocean Warrior
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Escort guns
Is there a way to have the escorts fire their guns more often/sooner ? I.e., getting chased by an escort at 2 -3 km (or whatever) and they don't shoot at me.
The range for all of them is high enough, but for some reason they won't shoot until very close. Makes it to easy deal with them, so would like them to fire sooner/longer distance.
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10-11-21, 12:14 PM | #2 |
Krusty Krab
Join Date: Mar 2002
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John,
I think that it may be hard coded as I do not recall running into any file to adjust escort AI Crew/ Weapons values like that. Will give me something to look for, though. Good hunting, FUBAR295
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10-11-21, 12:16 PM | #3 | |
Grey Wolf
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Quote:
It seems to me that this behaviour is impossible unless their guns are broken or they don't see you with their visual sensor... |
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10-11-21, 12:30 PM | #4 |
Village Idiot
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Sim.cfg from GWX 3
[AI Cannons] Max error angle=3 ;[deg] Max fire range=31000 ;[m] (Stock is 6000) Max fire wait=6 ;[s] [AI AA guns] Max error angle=5 ;[deg] Max fire range=3500 ;[m] (Stock is 1000) Max fire wait=6 ;[s] |
10-11-21, 01:15 PM | #5 | |
Ocean Warrior
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Quote:
Appreciate it ! Didn't even think of looking there. But in my defense, been busy solving OS problems on the wife's mac so my few brain cells are fried.
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10-11-21, 01:17 PM | #6 |
Ocean Warrior
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Thanks for the replies all.
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10-11-21, 01:19 PM | #7 | |
Krusty Krab
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Quote:
Jeff, Does that file also control your own AI crew who man the deck gun also? I saw that file but was not sure if this controlled all AI guns or just on the boat. Good hunting, FUBAR295
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10-11-21, 05:09 PM | #8 | |
Ocean Warrior
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Quote:
Iirc Bob, sensors.cfg controls your crew, etc. Sim.cfg controls ai boats, planes, etc. Correct me if mistaken Jeff.
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10-11-21, 10:55 PM | #9 | |
Krusty Krab
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I see , got it. That makes sense. Good hunting, FUBAR295
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10-12-21, 06:08 AM | #10 | |
Officer
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Quote:
KUrtz
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TorpedoTubesFireFinal. https://www.subsim.com/radioroom/dow...o=file&id=2764 2020 SubSim. https://www.youtube.com/watch?v=vWTr8me3JlM |
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10-12-21, 11:37 AM | #11 |
Ocean Warrior
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Or maybe I should say "modifies" their respective areas, and the .exe file controls them. I.e., you can even delete these files and the game will run.
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10-12-21, 12:07 PM | #12 |
Krusty Krab
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Thanks for the extra clarification.
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10-15-21, 04:16 PM | #13 |
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10-16-21, 10:32 AM | #14 |
Ocean Warrior
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Interestingly, it seems the lack of firing when they should occurs more with corvettes.
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10-16-21, 11:12 AM | #15 |
Krusty Krab
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Interesting. Any particular class???
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