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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
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Doe's SH4 UBM have a kinda SHCommander sabotage\Damage feature ?
If so . How do I turn it off ? I picked up a bogey on rader and crash dived. A bit later I picked them up on hydrophone . Got into good attack position and went to peri. They both won't raise. When I go to DC, both are broke. ![]() T hey were fine earlier. What Gives !!! ??? |
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#2 |
Rear Admiral
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Location: SPACE!!!!
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What happend before all this.:hmm:
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Task Force industries "Taking control of the world, one mind at a time" |
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#3 |
Eternal Patrol
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Refueled at a base then was continueing to patrol area.
Btw this is SH4 UBM Gold version. |
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#4 |
Rear Admiral
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Maby a issue when the sub spawned when the mission started.
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Task Force industries "Taking control of the world, one mind at a time" |
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#5 |
Navy Dude
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Ah did you stay on the surface ALL the way to and from the base? And if not did you run time compression? Its quiet possible to run under a boat and damage your scopes if your not paying attention. Or you could have been attacked from the air while submerged without noticing, thus having scope damage.
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#6 |
Rear Admiral
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Location: SPACE!!!!
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Yes as he said, Did this ship have a deck gun(s).
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Task Force industries "Taking control of the world, one mind at a time" |
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#7 |
Eternal Patrol
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None of the above and was submerged.
No damage reported btw. Nobody was anywhere near me to do any damage. Doesn't matter anyhow. Their Laser guided dc's got me t 450 ft. zigzaging. ![]() |
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#8 |
Rear Admiral
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Im starting to wonder if they have invented homeing Debth Charges.
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Task Force industries "Taking control of the world, one mind at a time" |
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#9 | |
Samurai Navy
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Location: Finland
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#10 |
Ensign
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:hmm: I wonder....
![]() Bernard is back!!!! Check thecrew list and count the heads might have a stowaway. |
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#11 |
Watch
![]() Join Date: May 2008
Location: Indy, IN
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If you send all crew to battlestations and leave them there, they will neglect routine maintenance on the sub. If enough time passes w/o relieving them from stations, the ship will fall into disrepair and start to break down. Activating the repair team will apply remedy.
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