SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
01-20-06, 07:57 PM | #1 |
Master of Defense
Join Date: Mar 2000
Posts: 1,502
Downloads: 125
Uploads: 0
|
Revised 1st mission available
I've tweaked the first RSR mission to try and make it run smoother for people without super-fast systems. I've also added a little surprise as an experiment.
You can grab the new files here: http://subguru.com/DW_missions/RSR0.ZIP Let me know what you think! |
01-20-06, 08:19 PM | #2 |
Navy Seal
|
I haven't tried your version of the mission yet (since I already did that tweak) but there is noticeable improvement. On my machine its still slow but there is an improvement.
BTW I just noticed you new title! Sweet another title attributed to me, and this ones official! |
01-20-06, 08:43 PM | #3 | |
Master of Defense
Join Date: Mar 2000
Posts: 1,502
Downloads: 125
Uploads: 0
|
Quote:
|
|
01-21-06, 06:11 AM | #4 |
Sonar Guy
Join Date: Jan 2006
Location: The cold part of a Helicopter, the back.
Posts: 395
Downloads: 0
Uploads: 0
|
The contact madness when you first start up was crazy! Hopefully my little lappy will be able to run it properly now
Great work on the campaign by the way! |
01-25-06, 12:08 PM | #5 |
Commander
Join Date: Jan 2002
Location: Solar system, mainly on earth
Posts: 476
Downloads: 62
Uploads: 0
|
Just finished the 1st mission and ... I had the smooth problem because I didn't read this thread first and had the old version.
So, I download and test again |
01-28-06, 06:51 PM | #6 |
Navy Seal
|
Cheers Bill, not just low sepc machines.
I have a 3.2 Ghz P4 with 512GB RAM and a decent GFX card for DW. I think the way DW handles graphics isn't too efficient. |
01-28-06, 07:12 PM | #7 | |
Navy Seal
|
Quote:
|
|
01-28-06, 07:38 PM | #8 |
Navy Seal
|
3d engine isn't that modern, well I don't think so.
ah doesn't matter....more about tech than looks...besides there are the new models. |
|
|