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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Helmsman
![]() Join Date: Oct 2005
Location: Seattle, wa usa
Posts: 102
Downloads: 0
Uploads: 0
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So there doesn't seem to be a good place to post this, let's see what happens. A few common problems seem to keep occuring, let's try to figure out a fix, please help out:
1. Why do people get dropped when playing online?a.the host has a Firewall running? Seems like this would prevent the initial connection, not later in a game. Some people always think this is the cause, I'm not too sure. b.too much data/too little bandwidth? This seems most likely to me, because people often lag or get dropped when missiles start flying. c. another cause? 2. What does it take to run a mission with 6vs6, different platforms, lot's of action, people using Ventrillo at the same time?a.Does the host need to be a server, or on a T-1 line? b. Would turning off any "eye candy" affect the lag? - Does Ventrillo cause/affect the lag at all? The whole point of DW is that it has different platforms, allowing a total sea/air battle. If we can only play with 2 or 3 subs without incurring lag, we're getting shortchanged.Let's come up with some ideas to try and resolve the lag/drops that seem to plague this game. I'm not talking about "unable to connect", or CTD issues. I'm strictly curious about lags and drops experienced when online. Please, add your thoughts here, it will be us that solves this issue, because it affects us the most! Ps, for some reason I can't make the text have breaks or spaces, so forgive the look of the post ![]()
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Swimsalot AW2 (AW\NAC) Last edited by swimsalot; 10-22-06 at 11:44 PM. |
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