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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Sep 2006
Posts: 25
Downloads: 0
Uploads: 0
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I'm playing 1.4 GW mod with commander and I commonly get a sound loop. some random sound will start to play and then repeat forever. I have to save the game, exit and reload.
any suggestions? |
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#2 |
Ace of the Deep
![]() Join Date: Sep 2006
Posts: 1,169
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Have the same problem sometimes.
Deal with it. Do something stupid and I guess it will go away. (Stupid meaning ramming a destroyer). |
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#3 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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Update your sound card drivers?
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#4 | |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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Extremely, extremely annoying. I try to ignore it, but it gets to me sometimes.
Quote:
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#5 |
Eternal Patrol
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Use the 'Sound Recorder' on your computer to check the "Creak" files in the SHIII/Data/Sound folder. The original SHII files were too long for SHIII to handle, and they may be the same ones used in GW. If they're longer than about 30 seconds they can get stuck in a loop. 'Sound Recorder' can be used to shorten them to your liking.
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“Never do anything you can't take back.” —Rocky Russo |
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#6 |
Lucky Jack
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I have had this same problem with stock SHIII and RuB mod. It usually comes when I go at high TC levels. The sound just cant keep up with the game, so it starts to loop.
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#7 |
Watch
![]() Join Date: Sep 2006
Posts: 25
Downloads: 0
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Tried everything to get rid of the loop (crashing, diving deep, shooting, crash dives, etc. no luck.) It is usually a 2-3 second loop and it drives me crazy. I've gopt the latest drivers and a fresh XP install.
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#8 |
Chief
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I had the same problem, always with one of the creak sounds. I am using my DBSM sound files, if they were also used in the GW mod that would make sense. The DBSM creaks are long. They are also in stereo. Converting them to mono has helped.
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#9 |
Medic
![]() Join Date: Oct 2006
Posts: 159
Downloads: 0
Uploads: 0
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Sometimes the creek sounds do this for me, especially if i use time compression.
To fix it I go to max depth and back to the surface without TC and it goes away. |
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