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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Sparky
![]() Join Date: Apr 2002
Location: Eugene, OR. USA
Posts: 153
Downloads: 0
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I'm curious to hear some opinions on the following:
The Scenario: Designing a new entry for the submarine game/sim player. Budget is extremely tight, team is non-existent, looking to try and release something within a year. Question: 1) Preferred platform to see a new game/sim on? 2) Most important features (keep the budget in mind). 3) What type of game play would hold the most appeal? (rts, 1st person, etc.) --E
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ENIGMA R.I.P. |
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