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Old 09-01-06, 01:40 AM   #1
shegeek72
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loading external torps in storm in GWX

Don't know if it's been mentioned, but was hoping the loading of external torps in rough waters will not be allowed in GWX. (btw, I wait until calmer waters to move externals.)
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Old 09-01-06, 01:58 AM   #2
kylania
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Hmm. I swear I tried this once and it didn't work, so I've always just waited till calmer seas (sometimes even at the beginning of my patrol when it's calmer incase I don't get a chance later). I'm using GW now.
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Old 09-01-06, 04:23 AM   #3
shegeek72
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Quote:
Originally Posted by kylania
Hmm. I swear I tried this once and it didn't work, so I've always just waited till calmer seas (sometimes even at the beginning of my patrol when it's calmer incase I don't get a chance later). I'm using GW now.
I think you're right ... I tried moving one in 15 mps winds and it didn't budge, no "cannot move torpedo in rough waters," just didn't move. GW rocks!
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Old 09-01-06, 08:46 AM   #4
Shahed
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Wonder what the wind speed limit is, would be good to know.
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Old 09-01-06, 04:47 PM   #5
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Quote:
Originally Posted by Shahed
Wonder what the wind speed limit is, would be good to know.
Cant say for sure but it may be linked to the wind speed of manning the guns
?
:hmm:
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Old 09-01-06, 08:50 PM   #6
panthercules
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Quote:
Originally Posted by Shahed
Wonder what the wind speed limit is, would be good to know.
It would be nice if this were enforced in game, but I just do it "manually" (i.e., voluntarily) by never trying to move externals unless wind speed is less than 5m/s - when I did some research it looked like the wave heights generated by winds higher than 5m/s would be high enough to wash over the decks and make the idea of having the hatches open to bring the externals inside seem like a real bad idea. I checked on external view and this seemed to be about right in game - at anything over 5m/s the decks did seem to be awash often enough to interfere with torp-loading.

I also slow down to about 2-3 knots during the moving process, to decrease the wave action over the decks and keep the rocking/pitching of the boat to a reasonable minimum. Also, although fortunately this hasn't happened to me yet, I have decided that if attacked during the first half of the loading process I will have to stay on the surface and fight for about 4 or 5 minutes - presumably long enough in theory to ditch the torpedo and loading gear overboard and close up the hatches, etc and get the loading crew into the boat.

So, even if the game lets you do this in gale force winds/storms, it doesn't mean you have to do it
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Old 09-01-06, 08:54 PM   #7
bigboywooly
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Quote:
Originally Posted by panthercules
Quote:
Originally Posted by Shahed
Wonder what the wind speed limit is, would be good to know.

So, even if the game lets you do this in gale force winds/storms, it doesn't mean you have to do it
The temptation is always there though if you are in a convoy attack

Never really put it to the test as to the max w\speed allowed to reload
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Old 09-03-06, 08:20 AM   #8
d@rk51d3
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Quote:
Originally Posted by shegeek72
Quote:
Originally Posted by kylania
Hmm. I swear I tried this once and it didn't work, so I've always just waited till calmer seas (sometimes even at the beginning of my patrol when it's calmer incase I don't get a chance later). I'm using GW now.
I think you're right ... I tried moving one in 15 mps winds and it didn't budge, no "cannot move torpedo in rough waters," just didn't move. GW rocks!
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Strange, I've performed a full reload from my external stores of 7 torps during a storm, no worries.

One thing that would be neat, is the ability to lose crew overboard during a storm.
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Old 09-03-06, 08:38 AM   #9
Shahed
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I think I've done that too. I have'nt changed the storm settings, I'll keep an eye out for it next time.
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Old 09-03-06, 03:17 PM   #10
Sailor Steve
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Quote:
Originally Posted by d@rk51d3
One thing that would be neat, is the ability to lose crew overboard during a storm.
And to lose torpedoes when trying to transfer them in a storm, and to have crewmembers crushed by out-of-control torpedoes...

I prefer to not reload in any but calm weather. And in daylight, though I'm confused as to why they wouldn't be able to rig lighting for the procedure.
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Old 09-03-06, 03:29 PM   #11
von Zelda
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Quote:
Originally Posted by Sailor Steve
Quote:
Originally Posted by d@rk51d3
One thing that would be neat, is the ability to lose crew overboard during a storm.
And to lose torpedoes when trying to transfer them in a storm, and to have crewmembers crushed by out-of-control torpedoes...

I prefer to not reload in any but calm weather. And in daylight, though I'm confused as to why they wouldn't be able to rig lighting for the procedure.
Any light source on a boat at night would be seen a long distance away. Don't think they'd want to give away their position.
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