SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-31-06, 12:08 PM   #1
Nexus7
Commander
 
Join Date: Jun 2004
Location: Switzerland
Posts: 469
Downloads: 2
Uploads: 0
Default Doubt about TA

I don't remember having read about this anywhere... Why can I not hear across ownship relative bearing when the TA is bend down? (when i go slow). Is this just a simplification like I tend to believe ?

That capability would be often helpfull... IMHO.
__________________
If you are going through hell... keep going (Winston Churchill)
Nexus7 is offline   Reply With Quote
Old 08-31-06, 10:39 PM   #2
goldorak
Admiral
 
Join Date: Apr 2005
Posts: 2,320
Downloads: 0
Uploads: 0
Default

If you start a turn, then yes you will definitely see ownship appear on the towed array.
To see ownship on the TA, the TA must not be in the longitudinal axis of the ship/sub.
If the TA is lower than ownship but in the longitudinal axis of ownship then you won't see ownship.
The only moment you need to be aware that the TA is bending down is during tma, if you go too slow the bearing lines will give a very bad tma, so you must keep a minimum speed to have the TA at the same level than OS to have good bearing lines.

Last edited by goldorak; 09-01-06 at 03:46 AM.
goldorak is offline   Reply With Quote
Old 09-01-06, 02:56 PM   #3
Doc Savage
Seaman
 
Join Date: Feb 2006
Posts: 32
Downloads: 0
Uploads: 0
Default

There also seems to be some real wierd behaviour on the TA after turns. For one thing, if you make a turn AND wait for it to straighten, the first bearing line after straightening always seems to be a bit off.
I used to think it was make a turn, wait for the TA to straighten - the next bearing line is a clean one.
In reality it seems to be more like, make a turn, wait for the TA to straighten, get a bearing line and the one after that is the clean bearing line.
Another quirk is that if the TA washes out during the turn (say you increase speed), when you slow down again, it immediately creates a bearing line when it stops being washed out. But that line seems to be the line that would be generated if you were continuing on your original course.
Doc Savage is offline   Reply With Quote
Old 09-01-06, 04:54 PM   #4
Kapitan
Sub Test Pilot
 
Kapitan's Avatar
 
Join Date: Mar 2005
Location: UK + Canada
Posts: 7,130
Downloads: 77
Uploads: 7


Default

Normaly that big thick line on the NB and shows as akula then i know i got me
__________________
DONT FORGET if you like a post to nominate it by using the blue diamond



Find out about Museum Ships here: https://www.museumships.us/

Flickr for all my pictures: https://www.flickr.com/photos/131313936@N03/

Navy general board articles: https://www.navygeneralboard.com/author/aegis/
Kapitan is offline   Reply With Quote
Old 09-02-06, 08:58 AM   #5
LoBlo
Subsim Diehard
 
Join Date: May 2006
Location: Texas!
Posts: 971
Downloads: 78
Uploads: 3
Default

Quote:
Originally Posted by Nexus7
I don't remember having read about this anywhere... Why can I not hear across ownship relative bearing when the TA is bend down? (when i go slow). Is this just a simplification like I tend to believe ?

That capability would be often helpfull... IMHO.
I think the theory is that the prop noise from your own propellar will be the closest and loudest noise source on that bearing so will "drown out" anything else from that bearing. No doubt RL is a little bit more complex but its premise is what modeled IMHO.
__________________
"Seek not to offend or annoy... only to speak the truth"-a wise man
LoBlo is offline   Reply With Quote
Old 09-02-06, 10:28 AM   #6
Nexus7
Commander
 
Join Date: Jun 2004
Location: Switzerland
Posts: 469
Downloads: 2
Uploads: 0
Default

Quote:
Originally Posted by goldorak
If you start a turn, then yes you will definitely see ownship appear on the towed array.
To see ownship on the TA, the TA must not be in the longitudinal axis of the ship/sub.
If the TA is lower than ownship but in the longitudinal axis of ownship then you won't see ownship.
The only moment you need to be aware that the TA is bending down is during tma, if you go too slow the bearing lines will give a very bad tma, so you must keep a minimum speed to have the TA at the same level than OS to have good bearing lines.
That is not what i want. I don't want to see ownship. I want to see "across" ownship, when the TA is bend down. In other words there shouldn't be any black area on BB when the TA is selected.
When I turn i see ownship noise also in BB, but it is not a very thick line, at least with the Seawolf, so it shouldn't cover other contacts "in front" of me...
__________________
If you are going through hell... keep going (Winston Churchill)
Nexus7 is offline   Reply With Quote
Old 09-06-06, 07:38 AM   #7
Dr.Sid
The Old Man
 
Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
Uploads: 0
Default

This blanking on towed array may be also part of game balancing. Not all in the game tries to be realistic.
Teoretically, there is no need for blanking anything on towed array. Ownship is pretty far from the sensor. Does real subs have it blanked ? Who knows ? Any bubbleheads wanna put some (maybe classified) info here ?
Dr.Sid is offline   Reply With Quote
Old 09-06-06, 08:53 PM   #8
Henson
Planesman
 
Join Date: Feb 2006
Posts: 185
Downloads: 13
Uploads: 0
Default

TA through turns is modeled pretty well in BB.

Of course you will see ownship louder than anything else. What you see on BB (in american platforms) is all the noise around you, with areas of greater noise showing up brighter. Just as one merchant can mask another's noise, ownship will mask the noise of anything on the same bearing as it is. This is one reason why tracking on forward endfire is so futile, as well as a damn good reason the sphere doesn't listen 360 degrees.
Henson is offline   Reply With Quote
Old 09-07-06, 12:06 AM   #9
Nexus7
Commander
 
Join Date: Jun 2004
Location: Switzerland
Posts: 469
Downloads: 2
Uploads: 0
Default

That's always good to hear
__________________
If you are going through hell... keep going (Winston Churchill)
Nexus7 is offline   Reply With Quote
Old 09-07-06, 03:22 AM   #10
Dr.Sid
The Old Man
 
Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
Uploads: 0
Default

Quote:
Originally Posted by Henson
TA through turns is modeled pretty well in BB.

Of course you will see ownship louder than anything else. What you see on BB (in american platforms) is all the noise around you, with areas of greater noise showing up brighter. Just as one merchant can mask another's noise, ownship will mask the noise of anything on the same bearing as it is. This is one reason why tracking on forward endfire is so futile, as well as a damn good reason the sphere doesn't listen 360 degrees.
Well .. what about NB ? You would need pretty strong signal to mask other frequencies too. It is true that DW clasification filtering does not work very well with 2 (or more) contacts at the same bearing. It will usualy interpret the lines as something totally unknown. But still you can mark, and with some practice, even classify manualy.
Dr.Sid is offline   Reply With Quote
Old 09-07-06, 07:25 PM   #11
Henson
Planesman
 
Join Date: Feb 2006
Posts: 185
Downloads: 13
Uploads: 0
Default

Quote:
Originally Posted by Dr.Sid
Quote:
Originally Posted by Henson
TA through turns is modeled pretty well in BB.

Of course you will see ownship louder than anything else. What you see on BB (in american platforms) is all the noise around you, with areas of greater noise showing up brighter. Just as one merchant can mask another's noise, ownship will mask the noise of anything on the same bearing as it is. This is one reason why tracking on forward endfire is so futile, as well as a damn good reason the sphere doesn't listen 360 degrees.
Well .. what about NB ? You would need pretty strong signal to mask other frequencies too. It is true that DW clasification filtering does not work very well with 2 (or more) contacts at the same bearing. It will usualy interpret the lines as something totally unknown. But still you can mark, and with some practice, even classify manualy.
This is also correct. I cannot envision a circumstance where you would gain a NB tonal while the TA was turning though, so it seems a bit moot in this circumstance (or maybe I am misinterpreting).
Henson is offline   Reply With Quote
Old 09-08-06, 03:22 AM   #12
Dr.Sid
The Old Man
 
Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
Uploads: 0
Default

I mean on narrow band you can see easily thru louder contacts. In DW you just can't hide sub under tanker. Specific lines of the sub will just be there. Is it realistic ? I guess so - well the sub could get really close and it could get masked by buffles, but that would be pretty dangerous anyway.
Dr.Sid is offline   Reply With Quote
Old 09-08-06, 04:48 AM   #13
Henson
Planesman
 
Join Date: Feb 2006
Posts: 185
Downloads: 13
Uploads: 0
Default

Quote:
Originally Posted by Dr.Sid
I mean on narrow band you can see easily thru louder contacts. In DW you just can't hide sub under tanker. Specific lines of the sub will just be there. Is it realistic ? I guess so - well the sub could get really close and it could get masked by buffles, but that would be pretty dangerous anyway.
It is easy to mask broadband noise with louder noise, but it is very hard to find a contact that puts out the exact same tonals as you do.
Henson is offline   Reply With Quote
Old 09-08-06, 06:55 AM   #14
Kapitan
Sub Test Pilot
 
Kapitan's Avatar
 
Join Date: Mar 2005
Location: UK + Canada
Posts: 7,130
Downloads: 77
Uploads: 7


Default

Slightly off track here but if you want to know whats on the two sides of the layer your towed array comes in very handy.

I will sit 25 meters or a bit more above the layer and slow to just 3 knots my towed array will eventualy slip below so i can hear the best of both worlds.
__________________
DONT FORGET if you like a post to nominate it by using the blue diamond



Find out about Museum Ships here: https://www.museumships.us/

Flickr for all my pictures: https://www.flickr.com/photos/131313936@N03/

Navy general board articles: https://www.navygeneralboard.com/author/aegis/
Kapitan is offline   Reply With Quote
Old 09-08-06, 07:36 PM   #15
SeaQueen
Naval Royalty
 
Join Date: Jun 2005
Location: Washington, DC
Posts: 1,185
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Kapitan
Slightly off track here but if you want to know whats on the two sides of the layer your towed array comes in very handy.

I will sit 25 meters or a bit more above the layer and slow to just 3 knots my towed array will eventualy slip below so i can hear the best of both worlds.
I guess the hard part is figuring out how much do you want to search above the layer with your towed array and how much do you want to search below...
SeaQueen is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:39 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.