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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Torpedoman
![]() Join Date: Apr 2006
Location: Fuengirola, Spain
Posts: 117
Downloads: 592
Uploads: 0
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******************************************* SPAWOLVES for GW 1.1a (english addons) ******************************************* ******************************************* Hi all the people. This is a mod for the lovely GreyWolves 1.1a. Sorry for the english. At first, this was an 'personal conversion' for myself in spanish. Now that it's finish, i think i can share it in english. Curiosly, it has been more easy to re-convert to english.. And here its.. My work has been only integrated all the mods.. All the mods integrated are of their "bossess". No bugs located. Maybe you can see that some changes in the gameplay (all but the interfaces and menus) are oriented to gaming enjoy, not only realism. I know. I just want it. Thanks to all the GREYWOLVES TEAM for that lovelly mod.. The best i never played. No more words Thanks a lot again. You need:: 1- Silent Hunter III instaled and patched v1.4 2- The GreyWolves 1.1a installed 3- Spawolves 1.01 English Use JSGME to install if you can You can see here some images previews:: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LIST:: - Integrated Orders Mod with weather report fixed - 4 Dials Slideout - Adapted TDC Slide Mod in periscope,uzo & tdc-map - Slideout Console - FLB's NavMap mod - Nonograph Mod - Adapted JonZ Large Recognition Manual - Full color contacts restored (red,blue,green) - Umark restore in the water - Background transparent dials and panel information - Color icons in vertical panel - BSO DASBOOT music in game - DASBOOT uniform - Restore 04sg to reload guns - Can use guns with Bad weather - Spanish flag fixed - No fatigue active - Enhaced mouse - Manual vulnerability low contrast - 50 single missions & 70 multi missions - ... dont remember anymore, but i think they are... Thanks for all the people that make this modds This compilation has been published for english & spanish game This is a not commercial ANYTHING. Its only for personal use. And now maybe somebody want to play it.. I did it for personal use in spanish and finally reconvert to english too Hope you can enjoy it.. You can download file from ::: http://files.filefront.com/SpaWolves.../fileinfo.html http://rapidshare.de/files/34326756/...sh_f1a.7z.html There is a post below with a file to restore the black color contacts if you want.. (somebody talk about) and explain how to set the bottom console menu to "static" also if you want.. Thanks all the community. Thanks all you do... nacho0471@hotmail.com Last edited by pokara; 09-25-06 at 08:28 AM. |
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#2 |
Ace of the Deep
![]() Join Date: Aug 2006
Posts: 1,012
Downloads: 20
Uploads: 0
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This looks like an outstanding addition. It must have taken quite a bit of work to do.
In a mission now and everything is working great. I love what you did with the interfaces and your choice additions. This is going to be my new default from now on. Saw the list of single missions, quite a selection. Looking forward to giving some of them a try. Thanks for your efforts, much appreciated. I hope you don't mind, I make it available on rapidshare.de. Some people have problems with filefront, it took me quite a few tries to get it. http://rapidshare.de/files/34326756/...sh_f1a.7z.html I'll take it down if you want, or you can put the link in your main post. Last edited by MothBalls; 09-24-06 at 04:47 PM. |
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#3 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Wow, looks great.
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#4 |
Engineer
![]() Join Date: Mar 2005
Location: Boston
Posts: 213
Downloads: 51
Uploads: 0
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You added back in the two things I didn't quite like about The Gray Wolves, the velnerability locations on the ship recongnition manual and the color contacts on the map. Deffinatly going to check out your work, thanks alot mate!
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#5 | |
Torpedoman
![]() Join Date: Apr 2006
Location: Fuengirola, Spain
Posts: 117
Downloads: 592
Uploads: 0
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No problem about it and thanks.. ![]() ![]() This is for all the people... ![]() :rotfl: |
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#6 | |
Torpedoman
![]() Join Date: Apr 2006
Location: Fuengirola, Spain
Posts: 117
Downloads: 592
Uploads: 0
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![]() and better, thanks to GreyWolves Team for the work they did it... ![]() |
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#7 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Somewhere in the Atlantic
Posts: 849
Downloads: 25
Uploads: 0
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This sir is a great addition thank you from the GW dev team for your hard work and great contribution
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#8 |
Engineer
![]() Join Date: Mar 2005
Location: Boston
Posts: 213
Downloads: 51
Uploads: 0
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Is it possible to make the menu bar at the bottom not disapear?
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#9 |
Sailor Gal
![]() Join Date: Jun 2005
Location: Australia
Posts: 95
Downloads: 29
Uploads: 0
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Hello Pokara and this looks like a nice addon for GreyWolves.
However I am not playing with the GreyWolves add on at the moment ![]() Also if its not too much more bother would you mind telling me what mods you used to get the periscope screen to look like the one in your screenshots? Is it also possible just to mod it so that it has the depth guage (that looks like a barbers pole) and everything to the right of this screen shot? Thanks.. |
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#10 |
Watch
![]() Join Date: Jun 2006
Location: Lompoc CA
Posts: 24
Downloads: 0
Uploads: 0
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This mod is great it has included several things that I have been trying to make work for some time now (specifically the large scale slide outs and the topedeo info on the peri screen). So I just want to say thanks for the great work.
![]() ![]() I do have 2 questions however: 1) How do I get rid of the in game music that his mod replaces (I really enjoyed that TGW1.1 removed the in game music) 2) Which files control the contact color (I want the gray contacts back) these 2 questions are minor gameplay issues for me, but any help would be great. Once again this mod is a great addition to TGW1.1 ![]() ![]() Thanks Mark |
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#11 |
Stowaway
Posts: n/a
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As soon I have a fast connection today I'll put this on UBRS Section of our Download Central also
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#12 | |
Torpedoman
![]() Join Date: Apr 2006
Location: Fuengirola, Spain
Posts: 117
Downloads: 592
Uploads: 0
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I think you can try this:: Open \data\Menu\menu_1024_768.ini in the SpaWolves Look for this:: [G3F I33] Name=Slideout Konsole Type=1026;Menu group ItemID=0x3F0C0000 ParentID=0x3F000000 Pos=0,141,1024,140; Original Pos=0,141,670,140 Color=0xFFFFFFFF VertSlide=-130 --> put ; to deactivate slide Replace last one line with:: ;VertSlide=-130 Im in work now and dont tested it.. but i have just the file and i think i remember it was this... Just tell me... ![]() ![]() ![]() |
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#13 | |
Torpedoman
![]() Join Date: Apr 2006
Location: Fuengirola, Spain
Posts: 117
Downloads: 592
Uploads: 0
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![]() Quote:
No problem.. 1) If you want to restore the no-music GW just delete in the spawolves the folder:: \data\Sound\Music.. This make available the no-music GW ![]() 2) Um... its something long to explain.. I think you better can apply on, another mods like All grey contacts or similar, which ones you'll find in subsim, i remeber... But If you cant, tell me again and i will release an update to make all black color contacts again ![]() Paz |
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#14 | ||
Ace of the Deep
![]() Join Date: Aug 2006
Posts: 1,012
Downloads: 20
Uploads: 0
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![]() Quote:
Just tested this, it is correct and worked. |
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#15 | |||
Torpedoman
![]() Join Date: Apr 2006
Location: Fuengirola, Spain
Posts: 117
Downloads: 592
Uploads: 0
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![]() Quote:
Perfect bro ![]() ![]() ![]() ![]() |
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