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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
Downloads: 6
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U-boat.net is a very cool site - I had forgotten that I had subscribed to it a while back, but when I remembered it I went in and was browsing around and I found this picture of a tanker that had been hit by a torp from a u-boat in the Gulf off of Florida:
![]() The cool part was that I was out tanker-hunting myself last night in my Type IXB just a few days and a couple of hundred miles away from the spot where the one above got hit in July 1942, and after about 3 hours or so (game time) the tanker I had hit looked pretty much like the one in the picture above (not even quite as bad, as far as the level of fire goes, but almost exactly the same in terms of the degree of flooding/settling). I was about to leave figuring that it would certainly sink anyway and cursing (sort of) the GW damage model for not having a ship that was damaged that badly hurry up and sink faster. However, I decided to go ahead and finish her off with another torp even though it seemed like GW was making me waste a torp just to get the kill credit. However, after seeing the above picture I'm really liking the GW damage model even more than I did before - as it turns out, even though the crew of the above tanker had already abandoned ship and it sure looks like she would have been a goner, the fires eventually abated and some of the survivors re-boarded her and one of the rescue ships got the tanker towed safely back to port for repairs. Makes me glad I went ahead and finished mine off last night even at the expense of that extra torp, and makes me appreciate even more the work the NYGM and GW folks have done to so improve the ship damage modeling in this game. Keep up the great work ![]()
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![]() Last edited by panthercules; 07-15-06 at 03:44 PM. |
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