![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Commander
![]() Join Date: Sep 1999
Location: Orofino, Idaho
Posts: 443
Downloads: 66
Uploads: 0
|
![]()
With the diving speed so reduce it impossible to evade torpedoes. I have put myself in the position several times the last few days running V1.03 beta and the dive rate is to slow. You can override rudder but can do nothing with planes. I have tried everything I can do to speed up the dive rate and nothing seems to work.
I believe this is a good version with the exception of diving rate and towed array dployment and retrieving. It is taking a good 6-7 monutes to do either, but I have only been using the US Boats. But with these two problems we were almost better off with 1.01. Respectfully, Ron Banks MMCM(SS), USN(Ret) |
![]() |
![]() |
![]() |
#2 |
Engineer
![]() Join Date: Jan 2005
Location: Lithuania
Posts: 211
Downloads: 7
Uploads: 0
|
![]()
Everyone knows about these things! And this is a BETA patch! So sit tight and wait...
__________________
![]() |
![]() |
![]() |
![]() |
#3 |
Sub Test Pilot
|
![]()
yeah me and savage wolf were doing MP on a 688i took at least 4 mins from surface to 60 feet when you should be at least 500feet in that time (full power full trim)
__________________
DONT FORGET if you like a post to nominate it by using the blue diamond ![]() ![]() ![]() Find out about Museum Ships here: https://www.museumships.us/ Flickr for all my pictures: https://www.flickr.com/photos/131313936@N03/ Navy general board articles: https://www.navygeneralboard.com/author/aegis/ |
![]() |
![]() |
![]() |
#4 |
Navy Seal
![]() |
![]()
Quick way to dive...flank and full rudder....though you risk crashing too.
|
![]() |
![]() |
![]() |
#5 |
Sub Test Pilot
|
![]()
and that dont help when your surfaced in the ice
that = quick death
__________________
DONT FORGET if you like a post to nominate it by using the blue diamond ![]() ![]() ![]() Find out about Museum Ships here: https://www.museumships.us/ Flickr for all my pictures: https://www.flickr.com/photos/131313936@N03/ Navy general board articles: https://www.navygeneralboard.com/author/aegis/ |
![]() |
![]() |
![]() |
#6 | |
Electrician's Mate
![]() Join Date: Aug 2003
Location: Czech Republic, Prague, coordinates are sumthin like 50,10 North 14,25 East, not much accurate
Posts: 132
Downloads: 0
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#7 | |
Frogman
![]() Join Date: Sep 2002
Location: Ohio, USA
Posts: 294
Downloads: 0
Uploads: 0
|
![]() Quote:
Nuc or Coner? I'm a former IC2(SS) Coner myself.
__________________
Neptunus Rex sends "In the spirit of reaching across the aisle, we owe it to the Democrats to show their president the exact same kind of respect and loyalty that they have shown our recent Republican president." A.C. 11-5-08 ![]() |
|
![]() |
![]() |
![]() |
#8 | |
Sonalysts Inc.
![]() Join Date: Jul 2002
Location: Middletown, CT (USA)
Posts: 204
Downloads: 0
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#9 |
Navy Seal
![]() |
![]()
That is good news.
I wonder though if we could ever get manual control of the dive planes like we do with the rudder, and for joystick support. Now that would be cool. |
![]() |
![]() |
![]() |
#10 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
|
![]()
What about high speed turns? Are they still losing attitude control, spinning out, going backwards, or whatever the heck is going on? If the physics model is "right" on this, will we get automatic dive plane adjustment and new rudder hotkeys to make up the difference? Being able to turn is kinda important when there are torpedoes headed your way, dialing in a new course never turns the boat quickly enough...
|
![]() |
![]() |
![]() |
#11 | |
The Old Man
![]() Join Date: Jul 2003
Location: Central MO
Posts: 1,562
Downloads: 6
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#12 |
Sonar Guy
![]() Join Date: Jun 2005
Posts: 382
Downloads: 3
Uploads: 0
|
![]()
Hi,
in that same order, what about the FFG loosing so much speed on turns? Thanks |
![]() |
![]() |
![]() |
#13 |
Sea Lord
![]() Join Date: Feb 2004
Posts: 1,945
Downloads: 220
Uploads: 0
|
![]()
ML - right on the money.
![]() ![]()
__________________
Liberty, Equality, Fraternity |
![]() |
![]() |
![]() |
#14 | |
Chief
![]() Join Date: Apr 2004
Location: Western NC
Posts: 325
Downloads: 0
Uploads: 0
|
![]() Quote:
Seriously, the joystick support thing for boat driving would be an interesting option.
__________________
Retired US Army Paratrooper Virtual Sub Skipper |
|
![]() |
![]() |
![]() |
#15 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
|
![]()
Keep in mind adding any kind of new options requires reconstructing the menu interface system, which is actually a massive pain in the ass.
![]() ![]()
__________________
LW ![]() ![]() |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|