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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: Jun 2016
Posts: 130
Downloads: 60
Uploads: 0
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Hello,
After playing thousands of hours in SH3 with its campaign, and now I see DW is avaliable on GOG (I only purchase DRM-free games), I was thinking if it worth the time learning DW for me. My main problem is that it seems a game made to play static single missions, which are always the same. And it seems it doesn't have a dynamic campaign as SH3 did, but one which is just a chain of single player missions. Am I right? SH3 campaign wasn't perfect at all, I miss it had limited resources/ships for allied and axis, and that you may had a minimal impact on the war. But at least, with some imagination, it worked for me. I fear to invest a lot of time into study hundreds of pages of a manual and play just 100 hours to a game because there isn't more content. I've seen there are a couple of megamods, the reinforcement alert and other one which name I don't remember right now, but I'm not sure how much content they add. So, if I learn the manual, will I have at least 1000 gameplay hours of DW? |
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