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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Nov 2022
Location: Mainland
Posts: 12
Downloads: 10
Uploads: 0
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I want to modify the FFG parameters so that its active sonar system is stronger or it can launch anti-submarine rockets. If there is such editing software, please tell me. thank you
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#2 |
Girt by Sea
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DWEdit will help you with the sonar values.
http://www.subguru.com/downloads.html I don't know if it's possible to get the Perry to shoot Asrocs (both in the game...and in real life ![]() Cheers Stew
__________________
"This officer has used my ship as his den of iniquity and my wardroom to carry him from bar to bar." |
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#3 |
Swabbie
![]() Join Date: Nov 2022
Location: Mainland
Posts: 12
Downloads: 10
Uploads: 0
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Thank you very much
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#4 | |
Nub
![]() Join Date: Feb 2022
Posts: 3
Downloads: 52
Uploads: 0
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![]() Quote:
There is an FF-20 class on order (first hull being delivered 2025) which will have the VLS that can launch ASROC's if loaded out. Modding: You can do it easily. While it may not be visually pretty, it can be done. Just ignore the launch rail. In the editor, the launch rail can be replaced with a VLS, which then is configured to the expected FFG-20 loadout. Note: I do not pay much attention to the game's 3D view, preferring to use the NTDS display, as would be the case in a real life CIC. The other bridge and gun views are ok and functional. Emulating the FFG-20 using the FFG-7 platform would not be a deal breaker for me. |
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