![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
|
Thread Tools | Display Modes |
![]() |
#1 |
Swabbie
![]() Join Date: Sep 2021
Posts: 9
Downloads: 25
Uploads: 0
|
![]()
Hello,
I'm currently trying to get this fixed for myself (and potentially publish then a solution for others facing the same issue): (TMO) Issue with shipping lanes map & radio in 1440p Long story short, some elements appear outside of the screen when in 1440p resolution because of how the game and mod are coded for smaller screens. I believe this can be easily fixed by repositioning those elements to a different area of the screen so we can easily move them ingame to where we want (we could just default middle for example). The .ini file contains 2 variables that control this, the `pos=` and the `zone=`. After looking into it, `pos=` influences the values in `zone=`, but I am not sure what exactly they do and how they can be changed/manipulated. Can anyone share some insight in this? Does `pos=` control both the size of the element and the position it "spawns" in the screen? What are the 4 values in it (first 2 the size and second 2 the screen position based on the center, where center is `0 0` ?) Any help is greatly appreciated, thank you. |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|