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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Torpedoman
![]() Join Date: Dec 2010
Posts: 120
Downloads: 54
Uploads: 0
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So I've been out for years, came back after playing uboat and finding the gameplay didn't scratch that itch well enough. So wanted to boot up SHIII with mods but since I haven't kept up, wanted to ask if anyone can recommend or let me know what's changed.
I'm guessing GWX mod is the way to go, like last time, but if you have other opinions, I'd like to hear them. |
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