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#1 |
Ocean Warrior
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I know OLC did this years ago for the 16k environment. Unfortunately he doesn't receive private messages and hasn't been here in years anyway.
I'd like to try to eliminate the band on the stock 8k environment if possible. Anyone know his steps on how he did it for the 16k ?
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#2 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
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John,
Did you look at this thread? https://www.subsim.com/radioroom/sho...d.php?t=151558 Not sure if this helps. ![]() Good hunting, FUBAR295
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#3 |
Ocean Warrior
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Thanks Bob. Much is about extending the horizon which I'm not interested in but the comments about the sky, cloud, and fog domes may be a help.
Time to take a look and see. ![]()
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#4 |
Krusty Krab
Join Date: Mar 2002
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Not much around for what you are looking for. There may be a nugget in that thread somewhere. Have you tried reaching out to Hitman?
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#5 | |
Ocean Warrior
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I'm sure the sky, cloud, and fog domes are crucial to it. I've found the fog section in scene.dat but not one for the sky and cloud domes. Other sky/cloud info. but not seeing that. ![]() No, haven't contacted Hitman but think I will. Maybe I'll dig around OLC2 too and compare that to stock for clues, even though it's a 16k env.
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#6 | |
Grey Wolf
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1. Remove the fog texture. 2. Modify the 3D model of the fog or its UV-mapping. |
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#7 | |
Ocean Warrior
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It's that narrow band from the horizon line to the cloud or sky layer. Most visible at night as a narrow black band. 16k envs had it too until OLC figured out how to get rid of it.
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#8 |
Grey Wolf
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#9 | |
Ocean Warrior
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Thanks ! Yes, lots of good information.
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#10 | |
Lieutenant
![]() Join Date: Jun 2010
Location: Germany
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Such a Band does not exist in unmodified SH3 nor in GWX v30 8k. |
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#11 | |
Ocean Warrior
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Right, OLC fixed it for 3.0 via OLC 2 (Gold, etc.) Iirc, he fixed it on NYGM's 16 too. On my installs anyway, the band is easily visible at night with stock and 3.0 8k. No big deal though; I'm more curious of the "mechanics" behind the fix vs. anything else.
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#12 |
Grey Wolf
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#13 | |
Ocean Warrior
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Yes, but messing with the colors in those files messes up the sensors I believe. ![]()
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#14 |
Grey Wolf
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#15 | |
Ocean Warrior
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Hmmm....I seem to recall OLC stating that messing witht the EnvColors files does too. Right, here it is.
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