![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Loader
![]() Join Date: Feb 2021
Location: costa rica
Posts: 82
Downloads: 256
Uploads: 0
|
![]()
hey all, ok searched the forum for 2 hrs and found very little on this topic, although, i did find one person back in 2005, b4 gwx saying it is a bug that causes it and the solution he found was, to save when u boot is all stop andnever under water. i started a new patrol and followed these steps and still after reloading i get this bug. im playing onealex gwx mod and with no mods. is this something that can be fixed or just live with it..thanks
|
![]() |
![]() |
![]() |
#2 |
Loader
![]() Join Date: Feb 2021
Location: costa rica
Posts: 82
Downloads: 256
Uploads: 0
|
![]()
ok itested, first i went back to the save b4 i started fast time and the dials were ok, then i fast timed at 128, 254, 512 and all speeds caused this bug, so it happens after i fast speed and save, if that helps. so which file would that scenario mess up to cause that bug? the sh3,exe itself?
|
![]() |
![]() |
![]() |
#3 | |
Admiral
![]() |
![]() Quote:
Usually, completing mission, an RTB would clear it out. IIRC, SH4... is built off the bones of SH3... so, am thinking finish off the mission then hot foot it back to base, should work... I'd reckon. ![]() ![]() ![]() M. M. ![]()
__________________
|
|
![]() |
![]() |
![]() |
#4 |
Loader
![]() Join Date: Feb 2021
Location: costa rica
Posts: 82
Downloads: 256
Uploads: 0
|
![]()
thanks for reply and ur right about going back to base and such, i was wondering what causes that high noon bug..
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|