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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Oct 2018
Posts: 2
Downloads: 5
Uploads: 0
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Hi guys,
I imagine this has already been discussed but I couldn't find anything in the forum archive. I've only recently started using the fully manual targeting method in stock SH3 on steam (trying to get to 100% realism). Has anyone noticed that 2 of the dials in the TDC are completely wrong? That being the AOB and bearing dials? The 'bearing' dial in SH3 is using the image of the real 'angle on bow' dial. The 'angle on bow' dial is using the image of the 'impact (or deflection) angle' dial, even though there is no impact angle available in SH3. Just wondered if this was an oversight by the developers? I take it this is fixed in GWX and LSH? Dials on a real TDC: ![]() I have fixed the labels in SH3 here ![]() ![]() Reference: http://www.tvre.org/en/torpedo-calculator-t-vh-re-s3 |
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