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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
Posts: 1,625
Downloads: 147
Uploads: 0
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[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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#2 | |
Ocean Warrior
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#3 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
Uploads: 0
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The German tactic of getting inside the convoy proper, surfaced, at night, allowed the U-waffe tremendous success.
Sadly, the game does not really allow this, the main reasons in my opinion being that the convoy columns are too close together and the spotting routines of the merchantmen and even the escorts are too powerful in comparison to real life.
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#4 | |
Ocean Warrior
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__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#5 | |
Captain
![]() Join Date: Apr 2014
Location: Victoria, British Columbia, Canada
Posts: 495
Downloads: 1
Uploads: 0
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My favorite are the ones that are unguarded and unarmed. The only thing you need be aware of is danger from collision damage. One example I found in grid AM29 en route to the British isles. Probably expecting an escort to meet it, but I got there first. No air cover, no warships, no guns. We wiped out everything with the Union Jack. Only 6 Americans left, all unharmed by us. Although ones of the Yankees left a bit of paint transfer down the port side...(I was already in the middle of a turn, but had to lay on right full rudder to barely avoid an 8000 tonner bearing down).
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Because I'm the captain, that's why! |
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