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Old 01-26-18, 07:16 AM   #1
Manic Fred
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Default Knuckles?

Is it possible to create them in DW?
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Old 01-26-18, 09:09 AM   #2
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No, they are not modeled in Dangerous Waters. Side note: I'm imagining what it would be like to do that since Dangerous Waters models ship dynamics and momentum very well, it would take a while for full rudder left to become full rudder right in terms of which direction the ship is actually going.
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Old 01-26-18, 10:57 AM   #3
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But when knuckles are possible in RL than it means that there can be put full rudder real fast...ergo it's not modelled in a realistic way in DW
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Old 01-26-18, 02:06 PM   #4
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Well I've heard full rudder at speed isn't usually what's done. Maybe Mr. ET2SN can chime in if he sees this.
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Old 01-26-18, 06:33 PM   #5
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The fact that you can make knuckles in reality, doesn't mean they are effective against active homing torpedoes. In my opinion it's main reason why DW don't simulate knuckles.

Its like evading hits by rolling in games like witcher - effective in game but totaly unpractical in reality
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Old 01-27-18, 05:57 AM   #6
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Quote:
Originally Posted by FPSchazly View Post
Maybe Mr. ET2SN can chime in if he sees this.
Huh? What..?

Look, I'll be honest. The first time I heard about knuckles as submarine canon was in the docs of the PC version of Red Storm Rising, which I played before I read the book. This happened about four years into my six year enlistment, when I finally had enough free time to buy a PC.

In the Navy I did hear about broken knuckles, pig's knuckles, and knuckle sandwiches but that was about it.

The other thing I would point out about DW is to look at its history, its basically a follow-on title of the Jane's sims which were a follow-on to the PC version of Harpoon which was a sanitized version of a tactics trainer for midshipmen.

At the end of the day, if you HAVE to use ninja moves in order to save your bacon- you aren't much of a ninja.
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Old 01-28-18, 10:32 AM   #7
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Knuckles were explained to us in sonar school, followed by an explanation of white knuckles -as in fear.

Knuckles are a by-product of flank speed, hard-over rudder orders, and intense prayer fed by imminent fear of death when a torpedo is in one's baffles. At that point, screw/blade cavitation is larger than a knuckle.

While knuckles might be of some use, (probably more psychological than tactical) noisemakers and decoys were much more effective and were the goto tactical choice when our sphincters were clenched so tight you couldn't drive a tack in with a sledgehammer. And prayer, lots of fervent prayer!
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