![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
|
![]()
An unfinished portion of SH3 is the function of the medic. As Most of you know, he has no function and just sits around with his thumb up--you know where.
![]() Also on long patrols, there are no illnesses, no accidents, no disabled or injured seamen. Most unrealistic. ![]() Well, there is a fairly easy way to develop scenarios that make the medic indispensable, and randomly introduce an unlimited number or unexpected accidents, illnesses, deaths, and disabilities both treatable by the medic and permanent until the end of the patrol. It also allows the use of battlefield promotions and the awarding of injury medals neither of which is now possible. It also makes it possible for any SHIII Kaleun to develop and share his own scenarios. I have no programming skills ![]() ![]()
__________________
Irish1958 ![]() |
![]() |
![]() |
![]() |
#2 |
A-ganger
![]() Join Date: Sep 2005
Posts: 71
Downloads: 10
Uploads: 0
|
![]()
Unless you can get the game source code, I guess there are no way to add these to the existing game. And I guess most player will not have interesting on that. They need forcus on other more important things.
|
![]() |
![]() |
![]() |
#3 | |
Gunner
![]() Join Date: Dec 2005
Location: Central Pennsylvania
Posts: 95
Downloads: 98
Uploads: 0
|
![]() Quote:
__________________
My Filefront Page |
|
![]() |
![]() |
![]() |
#4 |
A-ganger
![]() Join Date: Sep 2005
Posts: 71
Downloads: 10
Uploads: 0
|
![]()
Simply said about realism, there are many aspect you may want add. I think my idea to let the crew have more beard when they patrol long time is cool. But that can not be first list.
And about the medic, I agree you that's the unfinished part of the game. But in fact you can not hope medic can do much in such a little boat in such a big ocean. (I know many people have more confidence on medic in real life than me). And I disagree you with accident not by enemy and illnesses, caption can do nothing with that. Add such things will let the player fell discouragement. (Or you hope the caption decide return to base because one crew illnesses very bad?) But this discussion is meaning less. As a programmer I can simply tell you is it seems no way to do that unless the developer open they source (may be 10 years later). Just like my beard idea. I don't know does SH3 has script or not (I mean executeable script), but the medic mostly like program in hard code layer. |
![]() |
![]() |
![]() |
#5 |
Admiral
![]() |
![]()
somewhere (i do not know where) i read, that the fatigue of those crew members, which are in the same room with the medic, reduces faster than crew members, which are not in the same room. but i have not tested that.......
|
![]() |
![]() |
![]() |
#6 | |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
|
![]() Quote:
__________________
|
|
![]() |
![]() |
![]() |
#7 | ||
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
|
![]() Quote:
With no programming skills or knowledge, I cannot go forward with this concept. This is the SilentHunterIII Mod workshop. The purpose of this forum is to develop mods for SHIII, which is why I have broached this idea. iF it can't be done, so be it.
__________________
Irish1958 ![]() |
||
![]() |
![]() |
![]() |
#8 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
|
![]()
I am afraid that's the problem, it can be done but it requires programming skills. With no one in sight that is going to do that atm you could lay out your idea in the forum and see whether someone takes it up.
I have thought about whether it could be incorporated into Sh3Gen - and it could - but would be fiendishly complex to use and, since I have finished with this mod, I really don't think I will ever consider major updates like this. It's still a great idea, but not so much if it stands on it's own. Have you ever thought about combining it with technical faults on the submarine?
__________________
|
![]() |
![]() |
![]() |
#9 | |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#10 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
|
![]()
GlobalExplorer wrote
It's still a great idea, but not so much if it stands on it's own. Have you ever thought about combining it with technical faults on the submarine?[/quote] Yes, but the problem is that the disability would show up in the game without any explanation as to what is has happened. For this you need to read the en_menu file and write the explanation in the information box in the game.
__________________
Irish1958 ![]() |
![]() |
![]() |
![]() |
#11 | ||
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
|
![]() Quote:
__________________
Irish1958 ![]() |
||
![]() |
![]() |
![]() |
#12 |
Grey Wolf
![]() Join Date: Aug 2007
Location: Sweden
Posts: 779
Downloads: 19
Uploads: 0
|
![]()
I know some basic programming, I'll try and see if it's something I could manage.
I'll PM you if I get any succes. Sounds like a great idea! /Bracer |
![]() |
![]() |
![]() |
#13 | |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
|
![]() Quote:
__________________
|
|
![]() |
![]() |
![]() |
#14 | ||
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
|
![]() Quote:
Bracer wrote: " I know some basic programming, I'll try and see if it's something I could manage. I'll PM you if I get any succes. Sounds like a great idea! /Bracer" Thanks
__________________
Irish1958 ![]() |
||
![]() |
![]() |
![]() |
#15 | ||
Gunner
![]() Join Date: Dec 2005
Location: Central Pennsylvania
Posts: 95
Downloads: 98
Uploads: 0
|
![]() Quote:
I agree with GlobalExplorer. It could be done, the question is: Is it worth the time invested into it to do it. You would have to test alot of unseen aspects of the game, and you would have bugs to fix. It could possibly be done with crew config files, just like fatigue is. Just my 2 cents. I hate hearing that things can't be done without someone at least trying.
__________________
My Filefront Page |
||
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|