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Old 03-04-17, 07:02 PM   #1
PapaSmurf
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Default How do you balance your desire for realism with your love of the games eye candy?

Right now I am playing at 86% realism with event camera and external view turned on. I'm trying to learn how to judge escort attack activities by switching between hydrophone and external view to see what is happening on the surface and seeing how that translates to the hydrophones. Problem is, I love the games eye candy so much that I want to look at the external camera a lot. I love watching the escorts searchlights scanning the water and seeing the star shells light up the ocean, things like that. So I was wondering what you do to play the game as challenging as possible but still watch all of the things that add up to make this game as visually enjoyable as it is.
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Old 03-04-17, 08:15 PM   #2
Sailor Steve
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That's a tough question. I never use the Event Camera, but always have External View turned on. I mainly use it to look at cool stuff, but try to never use it during combat. That said, there are different types of realism. I never use full manual targeting, as I have no math skills at all. I leave myself open to enemy attention by having Manual Targeting turned on, but use the Weapons Officer to get snapshot details, which means putting the 'scope up every couple of minutes to update the information, so while my Difficulty level is lower, the Realism of risking being spotted is high.

Or so I keep telling myself.
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Old 03-04-17, 10:03 PM   #3
bstanko6
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I have always used 100% realism. I have never use a camera or used any outside visual references. I love 100% realism with that said I am more towards having a realistic plotting tools because I manually target from start to finish. To me I candy is great but getting as close to the real thing is way better.
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Old 03-04-17, 10:14 PM   #4
PapaSmurf
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Sailor Steve, 10-4 on the different levels of realism and danger. It's just something I wondered about because I just finished a convoy attack where I sank a couple of tankers and the convoy had seven escorts and 3 of them came after me, 2 corvettes and one destroyer, and when the destroyer would make a depth charge run it was like popcorn popping it threw so many at a time and it just seems like it would be quite the challenge to try to make the correct decisions and finally evade the escorts without ever looking outside of the submarine. But watching those depth charges flying off the tail, hearing the mechanical sounds as they are launched and seeing everything else that's happening is too cool to miss. Plus I just have some chicken in me and feel an almost overwhelming urge to peek and get a jump on an evasive maneuver when things get tight. Maybe some patrol soon I'll get gutsy and turn off external view just to see if I can do it because I don't know if I have what it takes to not peek if I have that option...haha.
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Old 03-04-17, 10:20 PM   #5
PapaSmurf
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bstanko6, that's the nice thing about this game, being able to configure it tofit your likes and dislikes. A question since you are already doing this.ow do you judge distance to escort and know it's close enough for you to have to go to flank speed to evade or just keep creeping along because it's not close enough to be a threat? I know when it's making a run through the hydrophones but can't tell if it's right on top of me or 50 meter away. That's my main problem.
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Old 03-04-17, 10:49 PM   #6
bstanko6
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I have a pair of sol republic headphones I paid good money for. So I get stereo sound. I know where the escort is coming from the sound inside the sub. As soon as the pinging stops, you will hear the props going over head, flank and change direction. Keep
Flanking until the run is over.

You are not suppose to know exactly where the destroyer is, by realism standards, that's why I love using 100% realism.
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Old 03-05-17, 12:20 AM   #7
Delanski
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I think I'm playing at 86% or 84% realism.

I only have the External View and Weapons Officer turned on. I use external view just for looking at cool stuff and for snapping screenshots. I try avoid using weapons officers as much as I can. I left it on in case if I would have trouble identifying the target on pitch dark nights or if i have trouble determining the range in rough weather. So far I haven't used it at all.

Recently for my new career, I turned off the God Eye option which disables the ships location on the map and hydrophone contact. It's only early days but I'm liking it so far. Got to be careful when you're leaving port in high TC though so you don't ram into ships. Just take notes of nearby ships and their current heading and you should be golden.
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