![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Sailor man
![]() Join Date: Aug 2013
Posts: 46
Downloads: 148
Uploads: 0
|
![]()
As the title says have problems trying to play a historical mission. It ctd just before it starts right after the loading screen.
Mods: Generic Mod Enabler - v2.6.0.157 [H:\Silent Hunter 5\MODS] BRF 1.3 full BRF 1.1 HP balance Critical hits 1.1 Torpedos Damage assessment SH5_7A_Conning_Fix Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_5_ byTheBeast MCCD_1.04 FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) FXU_0_0_22_Ship zon Files NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_4_2_alt_officer_wounded_by_Torpedo TDW_Ship_Inertia_1_1_0 IRAI_0_0_41_ByTheDarkWraith IRAI_0_0_41_Inertia_Damage IO_StrategicMap_7_4_2_for_TDWv742 Equip_Upgrade_Dates_Chart R.E.M_by_Xrundel_TheBeast_1.2 R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible OPEN HORIZONS II v2.5 OH II v2.5 Flag_Wind_Patch OH II v2.5 Grid Request fix Patch SH5 R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod R.S.D. v5.7 - Indestructible UZO patch R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface) MQK Gradient_IO MQK LocationMaps_IO MQK ShapeTextures_NO WHF-FUC_We Have Flooding-Flooding Under Control_Fix TheDarkWraith_DC_Water_Disturbance_v4_0_SH3 Sub_Exhaust_1_0_5_byTheDarkWraith SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch AMMO_v1.0_SH5_by_Raven_2012 Also have the TDW patcher and option file editor viewer as well. Is it a miss loaded mod? |
![]() |
![]() |
![]() |
#2 |
Growing Old Disgracefully
|
![]()
BRF and New UI 7-4-2 is not compatible.
BRF is an old mod and it is quite likely that it may not be compatible with some of your other mods as well.
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
![]() |
![]() |
![]() |
#3 | |
Sailor man
![]() Join Date: Aug 2013
Posts: 46
Downloads: 148
Uploads: 0
|
![]() Quote:
Not one to like having to sink the ships by draining their hp. But trying it without BRF installed to see if that did the trick. P.S. Did not work still CTD. But seems those its only the single missions made by other users that ctd. The single missions that came with the game work fine as far as I can tell. NVM it ctd about halfway into the mission. Right about as some ships were going to be near. So next time when I have time going to be going through the mods one by one to find the problem. Adding the mods one at a time. Also can someone answer me this I am sure it has been ask before. But what is up with the two bars on the ships after they are hit by a torpedo? I knw they are the health bars but what does they represent in game? I know one is hp but what is the other for? Last edited by silverdragon41; 09-27-14 at 03:09 PM. |
|
![]() |
![]() |
![]() |
#4 |
Growing Old Disgracefully
|
![]()
Hi Silverdragon
You are using the 2 following mods FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) FX Update for SH5 by TheDarkWraith version 0.0.22 From the document readme Quote > WARNING: NO VERSION OF BARF CAN BE USED WITH THIS MOD! DOING SO WILL RESULT IN RENDERING THIS MOD INEFFECTIVE AND POSSIBLE CTDS Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
![]() |
![]() |
![]() |
#5 | |
Sailor man
![]() Join Date: Aug 2013
Posts: 46
Downloads: 148
Uploads: 0
|
![]() Quote:
Last edited by silverdragon41; 09-28-14 at 12:21 AM. |
|
![]() |
![]() |
![]() |
#6 |
Growing Old Disgracefully
|
![]()
Hi silverdragon
Most likely cause could be this mod Sub_Exhaust_1_0_5_byTheDarkWraith Also not sure about this one? IRAI_0_0_41_Inertia_Damage You could do with updating 7-4-2 to 7-5-0 so that you can use sjizzles's MarineQuadrat Charts for NewUi's v.0.00.2 mod map overlay on the Kriegsmarine grid map. 7-5-0 allows you to stretch sizzles mod over the grid 7-4-2- does not. At present you cannot use the full grid map only the first two i.e AM95 I will come back later on with a different mod list order for you to try. I think you also need Manos Scope Patch for your resolution! Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
![]() |
![]() |
![]() |
#7 | |
Sailor man
![]() Join Date: Aug 2013
Posts: 46
Downloads: 148
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#8 |
Growing Old Disgracefully
|
![]()
Hi silverdragon
Mod list revised order SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch SH5_7A_Conning_Fix Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_5_ byTheBeast MCCD_1.04 > replace this mod with MightyFine Crew Mod 1.2.1 Alt faces MightyFine Crew Mod 1.2.1 Stock faces You can choose alternative faces from Folder’s 2,3,4, or 5 http://www.subsim.com/radioroom/downloads.php?do=file&id=1572 MCCD_1.04_MFCM_1.2.1_compatible You only need the 5th Folder from the above mod http://www.subsim.com/radioroom/downloads.php?do=file&id=1671 FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) FXU_0_0_22_Ship zon Files NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_4_2_alt_officer_wounded_by_Torpedo IO_StrategicMap_7_4_2_for_TDWv742 Alternative updated mod NewUIs_TDC_7_5_0_ByTheDarkWraith test version 18 The Folder called Mods contains 15 mods. Any additional mods go behind the Base Folder. Base Mod in Folder 3 NewUIs_TDC_7_5_0_Alt_Officer_Wounded_By_Torpedo In Folder 2 http://www.subsim.com/radioroom/showpost.php?p=2234880&postcount=11363 Manos Scopes – patch for 16x9 < for wide screen monitors) Mod has choices of different resolutions Needed for both 7-4-2 and 7-5-0 versions http://www.subsim.com/radioroom/showthread.php?t=179068 IRAI_0_0_41_ByTheDarkWraith Sjizzle's - MarineQuadrat Charts for NewUIs v. 0.00.2 http://www.subsim.com/radioroom/showthread.php?t=204617 Equip_Upgrade_Dates_Chart R.E.M_by_Xrundel_TheBeast_1.2 Do not use this mod below as you are using the RSD version R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible OPEN HORIZONS II v2.5 New fix mod recommended sobers OH2.5 Kiel Lite mod v4 SH5 http://www.subsim.com/radioroom/down...o=file&id=4511 OH II v2.5 Flag_Wind_Patch OH II v2.5 Grid Request fix Patch SH5 Critical hits 1.1 Torpedos R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod R.S.D. v5.7 - Indestructible UZO patch R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface) MQK Gradient_IO MQK LocationMaps_IO MQK ShapeTextures_NO WHF-FUC_We Have Flooding-Flooding Under Control_Fix Recommended annoying fix mod Shallow Waters Voice Be Gone http://www.subsim.com/radioroom/showthread.php?t=213972 AMMO_v1.0_SH5_by_Raven_2012 Mods not included in the revised list BRF 1.3 full BRF 1.1 HP balance BARF related mod Damage assessment TDW_Ship_Inertia_1_1_0 IRAI_0_0_41_Inertia_Damage Sh3 mod not SH5 TheDarkWraith_DC_Water_Disturbance_v4_0_SH3 Sub_Exhaust_1_0_5_byTheDarkWraith Check out my tutorial post #35 for mod order. Check out my tutorial post #38 for download links. There are other mods you may wish to add. Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
![]() |
![]() |
![]() |
#9 |
Growing Old Disgracefully
|
![]()
Hi silverdragon
Put this mod last if you are sure of it Sub_Exhaust_1_0_5_byTheDarkWraith Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
![]() |
![]() |
![]() |
#10 |
Sailor man
![]() Join Date: Aug 2013
Posts: 46
Downloads: 148
Uploads: 0
|
![]()
Ok. Also found the TDW depth disturbance for sh5. Didn't see the thing to the side that list what thread it was in. So should it be put in last as well?
figures. Found the problem mod for historical missions. Seems can do historical missions with OH II v2.5 installed. Last edited by silverdragon41; 09-28-14 at 03:15 PM. |
![]() |
![]() |
![]() |
#11 |
Growing Old Disgracefully
|
![]()
If in doubt put it last and see if, or, what it wants to overwrite.
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
![]() |
![]() |
![]() |
#12 |
Sailor man
![]() Join Date: Aug 2013
Posts: 46
Downloads: 148
Uploads: 0
|
![]()
Interesting. Did as you said and activate it last and it seems to want to overwrite the zones.cfg from the fx update but that did it normally but also the zone cfg for rsd.
Well Here my new load order: SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch SH5_7A_Conning_Fix Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_5_ byTheBeast MightyFine Crew Mod 1.2.1 Stock faces MCCD_1.04_MFCM_1.2.1_compatible FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) FXU_0_0_22_Ship zon Files NewUIs_TDC_7_5_0_ByTheDarkWraith NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo IO_StrategicMap_7_5_0_for_TDWv750 Manos Scopes-Core Files Manos Scopes-patch for 16x9 IRAI_0_0_41_ByTheDarkWraith Sjizzle's - Charts for NewUIs part1_07.06.2013 Sjizzle's - Charts for NewUIs part 2_07.06.2013 Sjizzle's - MarineQuadrat Charts for NewUIs v. 0.00.2 Equip_Upgrade_Dates_Chart R.E.M_by_Xrundel_TheBeast_1.2 OPEN HORIZONS II v2.5 OH II v2.5 Flag_Wind_Patch OH II v2.5 Grid Request fix Patch SH5 Critical hits 1.1 Torpedos R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod R.S.D. v5.7 - Indestructible UZO patch R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface) MQK ShapeTextures_NO WHF-FUC_We Have Flooding-Flooding Under Control_Fix AMMO_v1.0_SH5_by_Raven_2012 Sub_Exhaust_1_0_5_byTheDarkWraith It works thou can still ctd when overloaded with explosions I think. XP Last edited by silverdragon41; 09-28-14 at 05:07 PM. |
![]() |
![]() |
![]() |
#13 |
Growing Old Disgracefully
|
![]()
The problem you can have if you have more than one mod that has to use the same file/s then you will get ctd's.
It is knowing what you can do and more importantly knowing what you cannot do that makes the difference. This is why knowing the mod order is important. When you look at Sobers mod list, Sjizzles, TWOS, then these are tried and tested. Unfortunately when you do your own thing you can just end up getting frustrated with it all and getting know where. I know from previous posts that Sub Exhaust can be a problem.
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
![]() |
![]() |
![]() |
#14 |
Sailor man
![]() Join Date: Aug 2013
Posts: 46
Downloads: 148
Uploads: 0
|
![]()
Well the game works again. With sub exhaust. But going to take it out regardless as I see no exhaust on the sub's anyways. Seems something in it not working right but not causing the ctd. The cause of the ctd was Tdw's inertia mod not wanting to work with oh II. Also same with tdw DC disturbance mod.
|
![]() |
![]() |
![]() |
#15 |
Growing Old Disgracefully
|
![]()
I have to admit I am not surprised as I have seen other posts a long time ago where the IRAI inertia was giving problems.
You have done well to isolate your problem quickly. You often see people with large mod lists give up on SH5 because they get frustrated with ctd's and do not take the time or have the discipline to remove mods, test and then re-enable. It is a good idea to see what other mod lists are being used. Depending on your UI it would be worth looking at sobers, Sjizzle's and TWOS. These are tried and tested mod lists and also the posts are worth subscribing to so you can follow any developments they happen.
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|