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Old 03-03-14, 10:12 PM   #1
Den0
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TMO...

TMO 3 Patrol spots no ships a BUNCH of aircraft bombing me to bits. What am I missing here been working the lanes. Any advice would be cool.
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Old 03-03-14, 11:39 PM   #2
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TMO's traffic is about 50% historical, but enough so that it matters, so much depends on your start date and base. Planes will only bomb you if they see you.
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Old 03-04-14, 12:09 AM   #3
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Yeah was in the Narwhal which takes like 2weeks to dive. Been using my Sargo for about the last hour or so and still no traffic but I haven't been out to bombers alley either. It dives in about 1min.30sec ish. Narwhal dive is like 2mins plus. So I would have more of a chance getting out off bomb aoe. Guess I am just used to the old 1.5 traffic.

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Old 03-04-14, 02:52 AM   #4
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Default still waiting....

Well I am not sure that TMO is for me there is just not enough traffic even in areas that would have traffic. I have been at it for 4 hours and not fired a single torp. Thinking this mod is abit to real for me. Don't get me wrong I think its a great mod but I think its lacking in targets. I mean I understand its a simulation game but there has to be some fun factor to as well not just staring at the map and way points and eyeballing the fuel gauge.

I gave it a go I may try more later but this little session has almost taken the fun out of the game for me...
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Old 03-04-14, 03:20 AM   #5
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TMO is just fine...

When you cruise the lanes it doesn't mean you'll find a vessel every hour of every day... one or two every other day is more likely.


I encounter so many single merchants in it, I run out of fish before I hit the motherload

You just need to find the sweet spots, they are all over the place.
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Old 03-04-14, 11:17 AM   #6
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Real skippers didn't see ships every day out to see either. You can also add Run Silent Run Deep will will add somewhat better and accurate traffic lanes to the Japanese merchants. I find it a very good addition.
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Old 03-04-14, 01:54 PM   #7
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There is also a TMO\RSRDC Convoy Map Mod that is helpful

Here
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Old 03-04-14, 02:14 PM   #8
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Pay a visit to Truk or Bungo Strait. I'm sure that Bungo Pete will make life exciting.
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Old 03-04-14, 02:23 PM   #9
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Quote:
Originally Posted by Wolferz View Post
Pay a visit to Truk or Bungo Strait. I'm sure that Bungo Pete will make life exciting.
Don't mention Bungo Pete please. That bastard has killed me more times then I can count.
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Old 03-04-14, 04:22 PM   #10
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Never give up!!

Late lastnight I was about fed up with it was going to go to bed then bam Sonar hit. Storming fog wind boat rocking like crazy but I was going for this kill even it sent me to the bottom.

[IMG][/IMG]

With deck guns under constant fire from him. Narwhal is a tough sub took a lot of hits.

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1st blood in TMO
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Old 03-04-14, 07:59 PM   #11
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Go ahead and add RSRD. I think you'll like it. Just like the base game has a learning curve, the super mods do also. What kind of time compression do you use? That is a big factor in making the game enjoyable. When I am heading to a patrol zone or on patrol, I normally speed up to about 2000x (whatever the exact multiplier is). It seems to be a good compromise between dead time moving fast and being able to find targets.
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Old 03-04-14, 09:17 PM   #12
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I have stolen candy from the children up the Bungo ... I have yet to see Pete but I did sink the Yamato coming out of there.



Generic Mod Enabler - v2.6.0.157
1_TriggerMaru_Overhaul_2-5
RSRDC_TMO_V502
RSRDC_V5xx_Patch1
USS Iowa
Convoy Routes TMO+RSRD
New Ships + Yamato AA Fix
Original TMO AI Escorts (harder)
Webster's Missing Voices
#1 Real Environment mod install
tambor198's TMO+RSRDC missions pack
Pacific Sound Mod
AITorpedolauncher
#4 Warships retextured
Webster's Eliminate Floating Plankton
Webster's Smaller Rain for TMO
Webster's New Orders Bar Menu for v1.5
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